[7929] Some fixes and optimizations for work with packet guids. Author: VladimirMangos
* Allocate only minimal required buffer size for object packet guid cache, avoid it realocation.
* At adding aboyher buffer content copy only until wpos (really writed to buffer data)
* In appendPackGUID check buffer size before data write.
--HG--
branch : trunk
This commit is contained in:
@@ -311,11 +311,14 @@ class ByteBuffer
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}
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void append(const ByteBuffer& buffer)
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{
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if(buffer.size()) append(buffer.contents(),buffer.size());
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if(buffer.size()) append(buffer.contents(),buffer.wpos());
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}
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void appendPackGUID(uint64 guid)
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{
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if (_storage.size() < _wpos + sizeof(guid) + 1)
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_storage.resize(_wpos + sizeof(guid) + 1);
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size_t mask_position = wpos();
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*this << uint8(0);
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for(uint8 i = 0; i < 8; i++)
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