Core/Scripts: Remove hook GetAuraEffectTriggerTarget from CreatureAI.h

The hook was made for one obsolete script, which turned out to not work anyways.
This commit is contained in:
QAston
2011-05-15 18:53:02 +02:00
parent b135ef0f62
commit 1121fcfb90
4 changed files with 2 additions and 49 deletions
-3
View File
@@ -116,9 +116,6 @@ class CreatureAI : public UnitAI
// Called when spell hits a target
virtual void SpellHitTarget(Unit* /*target*/, SpellEntry const* /*spell*/) {}
// Called to get trigger target for aura effect
virtual Unit* GetAuraEffectTriggerTarget(uint32 /*spellId*/, uint8 /*effIndex*/) { return NULL; }
// Called when the creature is target of hostile action: swing, hostile spell landed, fear/etc)
//virtual void AttackedBy(Unit* attacker);
virtual bool IsEscorted() { return false; }
@@ -2149,22 +2149,12 @@ void AuraEffect::PeriodicDummyTick(Unit * target, Unit * caster) const
}
}
Unit* AuraEffect::GetTriggerTarget(Unit * target) const
{
if (target->GetTypeId() == TYPEID_UNIT)
{
if (Unit * trigger = target->ToCreature()->AI()->GetAuraEffectTriggerTarget(GetId(), GetEffIndex()))
return trigger;
}
return target;
}
void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const
{
if (!caster || !target)
return;
Unit* triggerTarget = GetTriggerTarget(target);
Unit* triggerTarget = target;
// generic casting code with custom spells and target/caster customs
uint32 triggerSpellId = GetSpellProto()->EffectTriggerSpell[GetEffIndex()];
@@ -2468,7 +2458,7 @@ void AuraEffect::TriggerSpellWithValue(Unit * target, Unit * caster) const
if (!caster || !target)
return;
Unit* triggerTarget = GetTriggerTarget(target);
Unit* triggerTarget = target;
uint32 triggerSpellId = GetSpellProto()->EffectTriggerSpell[m_effIndex];
SpellEntry const *triggeredSpellInfo = sSpellStore.LookupEntry(triggerSpellId);
@@ -67,7 +67,6 @@ class AuraEffect
void PeriodicTick(AuraApplication * aurApp, Unit * caster) const;
void PeriodicDummyTick(Unit * target, Unit * caster) const;
Unit* GetTriggerTarget(Unit * target) const;
void TriggerSpell(Unit * target, Unit * caster) const;
void TriggerSpellWithValue(Unit * target, Unit * caster) const;
@@ -255,39 +255,6 @@ public:
CAST_AI(aqsentinelAI, sent->AI())->GainSentinelAbility(ability);
}
}
Unit *GetHatedManaUser() const
{
std::list<HostileReference*> const& threatList = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::const_iterator i = threatList.begin(); i != threatList.end(); ++i)
if (Unit* unit = (*i)->getTarget())
if (unit->getPowerType() == POWER_MANA)
return unit;
return NULL;
}
Unit* GetAuraEffectTriggerTarget(uint32 spellId, uint8 /*effIndex*/)
{
switch (spellId)
{
case SPELL_KNOCK_BUFF:
case SPELL_THUNDER_BUFF:
case SPELL_MSTRIKE_BUFF:
case SPELL_STORM_BUFF:
return me->getVictim();
case SPELL_MANAB_BUFF:
return GetHatedManaUser();
case SPELL_MENDING_BUFF:
case SPELL_REFLECTAF_BUFF:
case SPELL_REFLECTSFr_BUFF:
case SPELL_THORNS_BUFF:
default:
return me;
}
}
};
};