[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete Author: VladimirMangos

* Call it from Map::AddObjectToRemoveList and remove now not needed explcit calls
    * Create Gameobject version to make GO with owner more safe for remove

--HG--
branch : trunk
This commit is contained in:
megamage
2009-07-01 18:23:36 -05:00
parent 9a2588a454
commit 111dac5f94
14 changed files with 20 additions and 23 deletions
-1
View File
@@ -116,7 +116,6 @@ bool OPvPCapturePoint::DelCreature(uint32 type)
// Don't save respawn time
cr->SetRespawnTime(0);
cr->RemoveCorpse();
cr->CleanupsBeforeDelete();
// explicit removal from map
// beats me why this is needed, but with the recent removal "cleanup" some creatures stay in the map if "properly" deleted
// so this is a big fat workaround, if AddObjectToRemoveList and DoDelayedMovesAndRemoves worked correctly, this wouldn't be needed