*Fix improved stormstrike - by CRAZyBUg

--HG--
branch : trunk
This commit is contained in:
QAston
2009-06-15 17:56:10 +02:00
parent 425863abd9
commit 109302999d
5 changed files with 14 additions and 0 deletions
+1
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@@ -583,6 +583,7 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex, bool deep)
case 34700: // Allergic Reaction
case 31719: // Suspension
case 61987: // Avenging Wrath Marker
case 11196: // Recently Bandadged
return false;
case 12042: // Arcane Power
return true;
+2
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@@ -459,6 +459,8 @@ enum ProcFlagsEx
PROC_EX_EX_TRIGGER_ALWAYS = 0x0010000, // If set trigger always ( no matter another flags) used for drop charges
PROC_EX_EX_ONE_TIME_TRIGGER = 0x0020000, // If set trigger always but only one time (not used)
PROC_EX_INTERNAL_CANT_PROC = 0x0800000,
PROC_EX_INTERNAL_DOT = 0x1000000, // Only for internal use
PROC_EX_INTERNAL_HOT = 0x2000000 // Only for internal use
PROC_EX_INTERNAL_TRIGGERED = 0x4000000, // Only for internal use
PROC_EX_INTERNAL_REQ_FAMILY = 0x8000000 // Only for internal use
};
+5
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@@ -7757,6 +7757,11 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
((Player*)this)->RemoveCategoryCooldown(1209);
break;
}
case 63375: // Improved Stormstrike
{
basepoints0 = GetCreateMana() * 0.20f;
break;
}
// Brain Freeze
case 57761:
{