*Drop spell_stack_masks table
*Add spell_group_stack_rules table (for more info see wiki) *The table is maintained by core team *Move some spell specific out of core to the new table --HG-- branch : trunk
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@@ -421,7 +421,7 @@ class TRINITY_DLL_SPEC ChatHandler
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bool HandleReloadSpellThreatsCommand(const char* args);
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bool HandleReloadSpellPetAurasCommand(const char* args);
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bool HandleReloadSpellDisabledCommand(const char* args);
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bool HandleReloadSpellStackMasksCommand(const char* args);
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bool HandleReloadSpellGroupStackRulesCommand(const char* args);
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bool HandleReloadAuctionsCommand(const char* args);
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bool HandleReloadWpScriptsCommand(const char* args);
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