Core/Spells: Fix spell power and attack power coefficients for Seal of Righteousness

This commit is contained in:
tobmaps
2011-05-31 23:17:17 +07:00
parent 223d3266d8
commit 106493737f
3 changed files with 3 additions and 2 deletions
+1 -1
View File
@@ -6608,7 +6608,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
case SPELLFAMILY_PALADIN:
{
// Seal of Righteousness - melee proc dummy (addition ${$MWS*(0.022*$AP+0.044*$SPH)} damage)
if (dummySpell->SpellFamilyFlags[0]&0x8000000)
if (dummySpell->SpellFamilyFlags[0] & 0x8000000)
{
if (effIndex != 0)
return false;