Buildsystem: Add PCH-support for targets shared, collision, authserver and worldserver (your mileage may vary, feedback needed)
- The active configuration for these to be active is GAMEPCH, so don't expect turbospeed if not enabled. --HG-- branch : trunk
This commit is contained in:
@@ -1,5 +1,7 @@
|
||||
//add here most rarely modified headers to speed up debug build compilation
|
||||
#include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it
|
||||
|
||||
#include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it
|
||||
|
||||
#include "Common.h"
|
||||
|
||||
#include "MapManager.h"
|
||||
|
||||
Reference in New Issue
Block a user