Buildsystem: Add PCH-support for targets shared, collision, authserver and worldserver (your mileage may vary, feedback needed)

- The active configuration for these to be active is GAMEPCH, so don't expect turbospeed if not enabled.

--HG--
branch : trunk
This commit is contained in:
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2010-08-16 12:14:10 +02:00
parent 29c2520506
commit 105e4e16cc
8 changed files with 112 additions and 23 deletions
+3 -1
View File
@@ -1,5 +1,7 @@
//add here most rarely modified headers to speed up debug build compilation
#include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it
#include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it
#include "Common.h"
#include "MapManager.h"