Add spaces after commas
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@@ -80,8 +80,8 @@ public:
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me->RestoreFaction();
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if (!me->HasFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE))
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me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE);
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if (!me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE))
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me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
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}
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void EnterCombat(Unit* /*who*/) {}
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@@ -101,7 +101,7 @@ public:
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uiDamage = 0;
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me->RestoreFaction();
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me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_OOC_NOT_ATTACKABLE);
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me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
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me->CombatStop(true);
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m_uiPhase = 1;
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@@ -201,7 +201,7 @@ public:
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if (GameObject* pDoor = pPlayer->FindNearestGameObject(GO_DOOR, 30.0f))
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{
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pGo->SetGoState(GO_STATE_ACTIVE);
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pDoor->RemoveFlag(GAMEOBJECT_FLAGS,GO_FLAG_INTERACT_COND);
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pDoor->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
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return true;
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}
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