Add spaces after commas

This commit is contained in:
leak
2011-04-29 20:47:02 +02:00
parent 01a79947d5
commit 1003f30448
645 changed files with 9439 additions and 9439 deletions
@@ -38,16 +38,16 @@ public:
{
if (pPlayer->HasQuestForItem(21149))
{
if (Unit* TCorrupter = pPlayer->SummonCreature(15625,-10328.16f,-489.57f,49.95f,0,TEMPSUMMON_MANUAL_DESPAWN,60000))
if (Unit* TCorrupter = pPlayer->SummonCreature(15625, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000))
{
TCorrupter->setFaction(14);
TCorrupter->SetMaxHealth(832750);
}
if (Unit* CorrupterSpeaker = pPlayer->SummonCreature(1,pPlayer->GetPositionX(),pPlayer->GetPositionY(),pPlayer->GetPositionZ()-1,0,TEMPSUMMON_TIMED_DESPAWN,15000))
if (Unit* CorrupterSpeaker = pPlayer->SummonCreature(1, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000))
{
CorrupterSpeaker->SetName("Twilight Corrupter");
CorrupterSpeaker->SetVisible(true);
CorrupterSpeaker->MonsterYell("Come, $N. See what the Nightmare brings...",0,pPlayer->GetGUID());
CorrupterSpeaker->MonsterYell("Come, $N. See what the Nightmare brings...", 0, pPlayer->GetGUID());
}
}
return false;
@@ -89,7 +89,7 @@ public:
}
void EnterCombat(Unit* /*who*/)
{
me->MonsterYell("The Nightmare cannot be stopped!",0,me->GetGUID());
me->MonsterYell("The Nightmare cannot be stopped!", 0, me->GetGUID());
}
void KilledUnit(Unit* victim)
@@ -97,7 +97,7 @@ public:
if (victim->GetTypeId() == TYPEID_PLAYER)
{
++KillCount;
me->MonsterTextEmote("Twilight Corrupter squeezes the last bit of life out of $N and swallows their soul.", victim->GetGUID(),true);
me->MonsterTextEmote("Twilight Corrupter squeezes the last bit of life out of $N and swallows their soul.", victim->GetGUID(), true);
if (KillCount == 3)
{