Add spaces after commas
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@@ -38,16 +38,16 @@ public:
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{
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if (pPlayer->HasQuestForItem(21149))
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{
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if (Unit* TCorrupter = pPlayer->SummonCreature(15625,-10328.16f,-489.57f,49.95f,0,TEMPSUMMON_MANUAL_DESPAWN,60000))
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if (Unit* TCorrupter = pPlayer->SummonCreature(15625, -10328.16f, -489.57f, 49.95f, 0, TEMPSUMMON_MANUAL_DESPAWN, 60000))
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{
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TCorrupter->setFaction(14);
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TCorrupter->SetMaxHealth(832750);
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}
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if (Unit* CorrupterSpeaker = pPlayer->SummonCreature(1,pPlayer->GetPositionX(),pPlayer->GetPositionY(),pPlayer->GetPositionZ()-1,0,TEMPSUMMON_TIMED_DESPAWN,15000))
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if (Unit* CorrupterSpeaker = pPlayer->SummonCreature(1, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000))
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{
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CorrupterSpeaker->SetName("Twilight Corrupter");
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CorrupterSpeaker->SetVisible(true);
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CorrupterSpeaker->MonsterYell("Come, $N. See what the Nightmare brings...",0,pPlayer->GetGUID());
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CorrupterSpeaker->MonsterYell("Come, $N. See what the Nightmare brings...", 0, pPlayer->GetGUID());
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}
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}
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return false;
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@@ -89,7 +89,7 @@ public:
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}
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void EnterCombat(Unit* /*who*/)
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{
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me->MonsterYell("The Nightmare cannot be stopped!",0,me->GetGUID());
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me->MonsterYell("The Nightmare cannot be stopped!", 0, me->GetGUID());
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}
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void KilledUnit(Unit* victim)
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@@ -97,7 +97,7 @@ public:
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if (victim->GetTypeId() == TYPEID_PLAYER)
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{
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++KillCount;
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me->MonsterTextEmote("Twilight Corrupter squeezes the last bit of life out of $N and swallows their soul.", victim->GetGUID(),true);
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me->MonsterTextEmote("Twilight Corrupter squeezes the last bit of life out of $N and swallows their soul.", victim->GetGUID(), true);
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if (KillCount == 3)
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{
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