Add spaces after commas

This commit is contained in:
leak
2011-04-29 20:47:02 +02:00
parent 01a79947d5
commit 1003f30448
645 changed files with 9439 additions and 9439 deletions
@@ -72,13 +72,13 @@ public:
void KilledUnit(Unit* /*victim*/)
{
// When a player, pet or totem gets killed, Lord Kazzak casts this spell to instantly regenerate 70,000 health.
// When a player, pet or totem gets killed, Lord Kazzak casts this spell to instantly regenerate 70, 000 health.
DoCast(me, SPELL_CAPTURESOUL);
}
void SummonHounds(Unit* pVictim)
{
if (Creature *Hound = DoSpawnCreature(19207, float(irand(-9,9)), float(irand(-9,9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000))
if (Creature *Hound = DoSpawnCreature(19207, float(irand(-9, 9)), float(irand(-9, 9)), 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 300000))
Hound->AI()->AttackStart(pVictim);
}
@@ -91,7 +91,7 @@ public:
//ShadowVolley_Timer
if (ShadowVolley_Timer <= diff)
{
if (urand(0,99) < 45)
if (urand(0, 99) < 45)
DoCast(me->getVictim(), SPELL_SHADOWVOLLEY);
ShadowVolley_Timer = 5000;
@@ -100,7 +100,7 @@ public:
//Cleave_Timer
if (Cleave_Timer <= diff)
{
if (urand(0,1))
if (urand(0, 1))
DoCast(me->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 10000;
@@ -109,7 +109,7 @@ public:
//ThunderClap_Timer
if (ThunderClap_Timer <= diff)
{
if (urand(0,9) < 2)
if (urand(0, 9) < 2)
DoCast(me->getVictim(), SPELL_THUNDERCLAP);
ThunderClap_Timer = 12000;
@@ -125,7 +125,7 @@ public:
//VoidBolt_Timer
if (VoidBolt_Timer <= diff)
{
if (urand(0,9) < 4)
if (urand(0, 9) < 4)
DoCast(me->getVictim(), SPELL_VOIDBOLT);
VoidBolt_Timer = 18000;