Add spaces after commas

This commit is contained in:
leak
2011-04-29 20:47:02 +02:00
parent 01a79947d5
commit 1003f30448
645 changed files with 9439 additions and 9439 deletions
@@ -342,17 +342,17 @@ public:
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->CLOSE_GOSSIP_MENU();
pBarnesAI->m_uiEventId = EVENT_OZ;
sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_OZ",pPlayer->GetGUID());
sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_OZ", pPlayer->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->CLOSE_GOSSIP_MENU();
pBarnesAI->m_uiEventId = EVENT_HOOD;
sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_HOOD",pPlayer->GetGUID());
sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_HOOD", pPlayer->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->CLOSE_GOSSIP_MENU();
pBarnesAI->m_uiEventId = EVENT_RAJ;
sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_RAJ",pPlayer->GetGUID());
sLog->outString("TSCR: player (GUID " UI64FMTD ") manually set Opera event to EVENT_RAJ", pPlayer->GetGUID());
break;
}
@@ -375,7 +375,7 @@ public:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_DOT, OZ_GM_GOSSIP3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
}
if (npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI,pCreature->AI()))
if (npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, pCreature->AI()))
{
if (!pBarnesAI->RaidWiped)
pPlayer->SEND_GOSSIP_MENU(8970, pCreature->GetGUID());
@@ -459,8 +459,8 @@ public:
#define SPELL_CONFLAGRATION_BLAST 30977
#define SPELL_MANA_SHIELD 31635
static float MedivPos[4] = {-11161.49f,-1902.24f,91.48f,1.94f};
static float ArcanagosPos[4] = {-11169.75f,-1881.48f,95.39f,4.83f};
static float MedivPos[4] = {-11161.49f, -1902.24f, 91.48f, 1.94f};
static float ArcanagosPos[4] = {-11169.75f, -1881.48f, 95.39f, 4.83f};
class npc_image_of_medivh : public CreatureScript
{
@@ -497,11 +497,11 @@ public:
if (pInstance && pInstance->GetData64(DATA_IMAGE_OF_MEDIVH) == 0)
{
pInstance->SetData64(DATA_IMAGE_OF_MEDIVH, me->GetGUID());
(*me).GetMotionMaster()->MovePoint(1,MedivPos[0],MedivPos[1],MedivPos[2]);
(*me).GetMotionMaster()->MovePoint(1, MedivPos[0], MedivPos[1], MedivPos[2]);
Step = 0;
}else
{
me->DealDamage(me,me->GetHealth(),NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
me->RemoveCorpse();
}
}
@@ -523,12 +523,12 @@ public:
{
Step = 1;
EventStarted = true;
Creature* Arcanagos = me->SummonCreature(MOB_ARCANAGOS,ArcanagosPos[0],ArcanagosPos[1],ArcanagosPos[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
Creature* Arcanagos = me->SummonCreature(MOB_ARCANAGOS, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
if (!Arcanagos)
return;
ArcanagosGUID = Arcanagos->GetGUID();
Arcanagos->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
(*Arcanagos).GetMotionMaster()->MovePoint(0,ArcanagosPos[0],ArcanagosPos[1],ArcanagosPos[2]);
(*Arcanagos).GetMotionMaster()->MovePoint(0, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2]);
Arcanagos->SetOrientation(ArcanagosPos[3]);
me->SetOrientation(MedivPos[3]);
YellTimer = 10000;
@@ -536,7 +536,7 @@ public:
uint32 NextStep(uint32 Step)
{
Unit* arca = Unit::GetUnit((*me),ArcanagosGUID);
Unit* arca = Unit::GetUnit((*me), ArcanagosGUID);
Map* pMap = me->GetMap();
switch(Step)
{
@@ -581,7 +581,7 @@ public:
CAST_CRE(arca)->MonsterYell(SAY_DIALOG_ARCANAGOS_8, LANG_UNIVERSAL, 0);
return 5000;
case 12:
arca->GetMotionMaster()->MovePoint(0, -11010.82f,-1761.18f, 156.47f);
arca->GetMotionMaster()->MovePoint(0, -11010.82f, -1761.18f, 156.47f);
arca->setActive(true);
arca->InterruptNonMeleeSpells(true);
arca->SetSpeed(MOVE_FLIGHT, 2.0f);
@@ -607,7 +607,7 @@ public:
}
return 50000;
case 15:
arca->DealDamage(arca,arca->GetHealth(),NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
arca->DealDamage(arca, arca->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
return 5000;
default : return 9999999;
}
@@ -625,7 +625,7 @@ public:
if (Step >= 7 && Step <= 12)
{
Unit* arca = Unit::GetUnit((*me),ArcanagosGUID);
Unit* arca = Unit::GetUnit((*me), ArcanagosGUID);
if (FireArcanagosTimer <= diff)
{