Add spaces after commas
This commit is contained in:
@@ -193,7 +193,7 @@ void PoolGroup<T>::DespawnObject(ActivePoolData& spawns, uint32 guid)
|
||||
if (!guid || EqualChanced[i].guid == guid)
|
||||
{
|
||||
Despawn1Object(EqualChanced[i].guid);
|
||||
spawns.RemoveObject<T>(EqualChanced[i].guid,poolId);
|
||||
spawns.RemoveObject<T>(EqualChanced[i].guid, poolId);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -206,7 +206,7 @@ void PoolGroup<T>::DespawnObject(ActivePoolData& spawns, uint32 guid)
|
||||
if (!guid || ExplicitlyChanced[i].guid == guid)
|
||||
{
|
||||
Despawn1Object(ExplicitlyChanced[i].guid);
|
||||
spawns.RemoveObject<T>(ExplicitlyChanced[i].guid,poolId);
|
||||
spawns.RemoveObject<T>(ExplicitlyChanced[i].guid, poolId);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -364,7 +364,7 @@ void PoolGroup<Creature>::Spawn1Object(PoolObject* obj)
|
||||
if (!map->Instanceable() && map->IsLoaded(data->posX, data->posY))
|
||||
{
|
||||
Creature* pCreature = new Creature;
|
||||
//sLog->outDebug(LOG_FILTER_POOLSYS, "Spawning creature %u",guid);
|
||||
//sLog->outDebug(LOG_FILTER_POOLSYS, "Spawning creature %u", guid);
|
||||
if (!pCreature->LoadFromDB(obj->guid, map))
|
||||
{
|
||||
delete pCreature;
|
||||
@@ -566,7 +566,7 @@ void PoolMgr::LoadFromDB()
|
||||
{
|
||||
uint32 oldMSTime = getMSTime();
|
||||
|
||||
QueryResult result = WorldDatabase.Query("SELECT entry,max_limit FROM pool_template");
|
||||
QueryResult result = WorldDatabase.Query("SELECT entry, max_limit FROM pool_template");
|
||||
if (!result)
|
||||
{
|
||||
mPoolTemplate.clear();
|
||||
@@ -626,7 +626,7 @@ void PoolMgr::LoadFromDB()
|
||||
}
|
||||
if (pool_id > max_pool_id)
|
||||
{
|
||||
sLog->outErrorDb("`pool_creature` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.",pool_id);
|
||||
sLog->outErrorDb("`pool_creature` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id);
|
||||
continue;
|
||||
}
|
||||
if (chance < 0 || chance > 100)
|
||||
@@ -694,7 +694,7 @@ void PoolMgr::LoadFromDB()
|
||||
|
||||
if (pool_id > max_pool_id)
|
||||
{
|
||||
sLog->outErrorDb("`pool_gameobject` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.",pool_id);
|
||||
sLog->outErrorDb("`pool_gameobject` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -748,17 +748,17 @@ void PoolMgr::LoadFromDB()
|
||||
|
||||
if (mother_pool_id > max_pool_id)
|
||||
{
|
||||
sLog->outErrorDb("`pool_pool` mother_pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.",mother_pool_id);
|
||||
sLog->outErrorDb("`pool_pool` mother_pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", mother_pool_id);
|
||||
continue;
|
||||
}
|
||||
if (child_pool_id > max_pool_id)
|
||||
{
|
||||
sLog->outErrorDb("`pool_pool` included pool_id (%u) is out of range compared to max pool id in `pool_template`, skipped.",child_pool_id);
|
||||
sLog->outErrorDb("`pool_pool` included pool_id (%u) is out of range compared to max pool id in `pool_template`, skipped.", child_pool_id);
|
||||
continue;
|
||||
}
|
||||
if (mother_pool_id == child_pool_id)
|
||||
{
|
||||
sLog->outErrorDb("`pool_pool` pool_id (%u) includes itself, dead-lock detected, skipped.",child_pool_id);
|
||||
sLog->outErrorDb("`pool_pool` pool_id (%u) includes itself, dead-lock detected, skipped.", child_pool_id);
|
||||
continue;
|
||||
}
|
||||
if (chance < 0 || chance > 100)
|
||||
@@ -849,7 +849,7 @@ void PoolMgr::LoadFromDB()
|
||||
|
||||
if (pool_id > max_pool_id)
|
||||
{
|
||||
sLog->outErrorDb("`pool_quest` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.",pool_id);
|
||||
sLog->outErrorDb("`pool_quest` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
@@ -42,7 +42,7 @@ class Pool // for Pool of Pool
|
||||
};
|
||||
|
||||
typedef std::set<uint32> ActivePoolObjects;
|
||||
typedef std::map<uint32,uint32> ActivePoolPools;
|
||||
typedef std::map<uint32, uint32> ActivePoolPools;
|
||||
|
||||
class ActivePoolData
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user