Add spaces after commas
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+12
-12
@@ -207,11 +207,11 @@ struct CreatureMover
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float x, y, z, ang;
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};
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// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some platform
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// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push, N), also any gcc version not support it at some platform
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#if defined(__GNUC__)
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#pragma pack(1)
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#else
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#pragma pack(push,1)
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#pragma pack(push, 1)
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#endif
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struct InstanceTemplate
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@@ -327,23 +327,23 @@ class Map : public GridRefManager<NGridType>
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bool IsInWater(float x, float y, float z, LiquidData *data = 0) const;
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bool IsUnderWater(float x, float y, float z) const;
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static uint32 GetAreaIdByAreaFlag(uint16 areaflag,uint32 map_id);
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static uint32 GetZoneIdByAreaFlag(uint16 areaflag,uint32 map_id);
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static void GetZoneAndAreaIdByAreaFlag(uint32& zoneid, uint32& areaid, uint16 areaflag,uint32 map_id);
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static uint32 GetAreaIdByAreaFlag(uint16 areaflag, uint32 map_id);
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static uint32 GetZoneIdByAreaFlag(uint16 areaflag, uint32 map_id);
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static void GetZoneAndAreaIdByAreaFlag(uint32& zoneid, uint32& areaid, uint16 areaflag, uint32 map_id);
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uint32 GetAreaId(float x, float y, float z) const
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{
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return GetAreaIdByAreaFlag(GetAreaFlag(x,y,z),GetId());
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return GetAreaIdByAreaFlag(GetAreaFlag(x, y, z), GetId());
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}
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uint32 GetZoneId(float x, float y, float z) const
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{
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return GetZoneIdByAreaFlag(GetAreaFlag(x,y,z),GetId());
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return GetZoneIdByAreaFlag(GetAreaFlag(x, y, z), GetId());
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}
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void GetZoneAndAreaId(uint32& zoneid, uint32& areaid, float x, float y, float z) const
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{
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GetZoneAndAreaIdByAreaFlag(zoneid,areaid,GetAreaFlag(x,y,z),GetId());
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GetZoneAndAreaIdByAreaFlag(zoneid, areaid, GetAreaFlag(x, y, z), GetId());
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}
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void MoveAllCreaturesInMoveList();
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@@ -441,7 +441,7 @@ class Map : public GridRefManager<NGridType>
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private:
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void LoadMapAndVMap(int gx, int gy);
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void LoadVMap(int gx, int gy);
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void LoadMap(int gx,int gy, bool reload = false);
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void LoadMap(int gx, int gy, bool reload = false);
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GridMap *GetGrid(float x, float y);
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void SetTimer(uint32 t) { i_gridExpiry = t < MIN_GRID_DELAY ? MIN_GRID_DELAY : t; }
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@@ -473,8 +473,8 @@ class Map : public GridRefManager<NGridType>
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return i_grids[x][y];
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}
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bool isGridObjectDataLoaded(uint32 x, uint32 y) const { return getNGrid(x,y)->isGridObjectDataLoaded(); }
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void setGridObjectDataLoaded(bool pLoaded, uint32 x, uint32 y) { getNGrid(x,y)->setGridObjectDataLoaded(pLoaded); }
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bool isGridObjectDataLoaded(uint32 x, uint32 y) const { return getNGrid(x, y)->isGridObjectDataLoaded(); }
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void setGridObjectDataLoaded(bool pLoaded, uint32 x, uint32 y) { getNGrid(x, y)->setGridObjectDataLoaded(pLoaded); }
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void setNGrid(NGridType* grid, uint32 x, uint32 y);
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void ScriptsProcess();
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@@ -644,7 +644,7 @@ Map::Visit(const Cell& cell, TypeContainerVisitor<T, CONTAINER> &visitor)
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const uint32 cell_x = cell.CellX();
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const uint32 cell_y = cell.CellY();
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if (!cell.NoCreate() || loaded(GridPair(x,y)))
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if (!cell.NoCreate() || loaded(GridPair(x, y)))
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{
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EnsureGridLoaded(cell);
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getNGrid(x, y)->Visit(cell_x, cell_y, visitor);
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