Add spaces after commas

This commit is contained in:
leak
2011-04-29 20:47:02 +02:00
parent 01a79947d5
commit 1003f30448
645 changed files with 9439 additions and 9439 deletions
+4 -4
View File
@@ -71,7 +71,7 @@ MailReceiver::MailReceiver(Player* receiver) : m_receiver(receiver), m_receiver_
{
}
MailReceiver::MailReceiver(Player* receiver,uint32 receiver_lowguid) : m_receiver(receiver), m_receiver_lowguid(receiver_lowguid)
MailReceiver::MailReceiver(Player* receiver, uint32 receiver_lowguid) : m_receiver(receiver), m_receiver_lowguid(receiver_lowguid)
{
ASSERT(!receiver || receiver->GetGUIDLow() == receiver_lowguid);
}
@@ -96,9 +96,9 @@ void MailDraft::prepareItems(Player* receiver, SQLTransaction& trans)
uint32 max_slot = mailLoot.GetMaxSlotInLootFor(receiver);
for (uint32 i = 0; m_items.size() < MAX_MAIL_ITEMS && i < max_slot; ++i)
{
if (LootItem* lootitem = mailLoot.LootItemInSlot(i,receiver))
if (LootItem* lootitem = mailLoot.LootItemInSlot(i, receiver))
{
if (Item* item = Item::CreateItem(lootitem->itemid,lootitem->count,receiver))
if (Item* item = Item::CreateItem(lootitem->itemid, lootitem->count, receiver))
{
item->SaveToDB(trans); // save for prevent lost at next mail load, if send fail then item will deleted
AddItem(item);
@@ -167,7 +167,7 @@ void MailDraft::SendReturnToSender(uint32 sender_acc, uint32 sender_guid, uint32
uint32 deliver_delay = needItemDelay ? sWorld->getIntConfig(CONFIG_MAIL_DELIVERY_DELAY) : 0;
// will delete item or place to receiver mail list
SendMailTo(trans,MailReceiver(receiver,receiver_guid), MailSender(MAIL_NORMAL, sender_guid), MAIL_CHECK_MASK_RETURNED, deliver_delay);
SendMailTo(trans, MailReceiver(receiver, receiver_guid), MailSender(MAIL_NORMAL, sender_guid), MAIL_CHECK_MASK_RETURNED, deliver_delay);
CharacterDatabase.CommitTransaction(trans);
}
+1 -1
View File
@@ -111,7 +111,7 @@ class MailReceiver
public: // Constructors
explicit MailReceiver(uint32 receiver_lowguid) : m_receiver(NULL), m_receiver_lowguid(receiver_lowguid) {}
MailReceiver(Player* receiver);
MailReceiver(Player* receiver,uint32 receiver_lowguid);
MailReceiver(Player* receiver, uint32 receiver_lowguid);
public: // Accessors
Player* GetPlayer() const { return m_receiver; }
uint32 GetPlayerGUIDLow() const { return m_receiver_lowguid; }