Add spaces after commas
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@@ -65,7 +65,7 @@ typedef GridRefManager<DynamicObject> DynamicObjectMapType;
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typedef GridRefManager<GameObject> GameObjectMapType;
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typedef GridRefManager<Player> PlayerMapType;
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typedef Grid<Player, AllWorldObjectTypes,AllGridObjectTypes> GridType;
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typedef Grid<Player, AllWorldObjectTypes, AllGridObjectTypes> GridType;
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typedef NGrid<MAX_NUMBER_OF_CELLS, Player, AllWorldObjectTypes, AllGridObjectTypes> NGridType;
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typedef TypeMapContainer<AllGridObjectTypes> GridTypeMapContainer;
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@@ -180,12 +180,12 @@ namespace Trinity
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inline bool IsValidMapCoord(float x, float y, float z)
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{
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return IsValidMapCoord(x,y) && finite(z);
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return IsValidMapCoord(x, y) && finite(z);
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}
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inline bool IsValidMapCoord(float x, float y, float z, float o)
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{
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return IsValidMapCoord(x,y,z) && finite(o);
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return IsValidMapCoord(x, y, z) && finite(o);
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}
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}
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#endif
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