Add spaces after commas
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@@ -49,11 +49,11 @@ class Guild;
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class ArenaTeam;
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class Item;
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// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some platform
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// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push, N), also any gcc version not support it at some platform
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#if defined(__GNUC__)
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#pragma pack(1)
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#else
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#pragma pack(push,1)
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#pragma pack(push, 1)
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#endif
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struct PageText
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@@ -356,7 +356,7 @@ struct SpellClickInfo
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};
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typedef std::multimap<uint32, SpellClickInfo> SpellClickInfoMap;
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typedef std::pair<SpellClickInfoMap::const_iterator,SpellClickInfoMap::const_iterator> SpellClickInfoMapBounds;
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typedef std::pair<SpellClickInfoMap::const_iterator, SpellClickInfoMap::const_iterator> SpellClickInfoMapBounds;
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struct AreaTrigger
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{
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@@ -368,17 +368,17 @@ struct AreaTrigger
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};
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typedef std::set<uint32> CellGuidSet;
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typedef std::map<uint32/*player guid*/,uint32/*instance*/> CellCorpseSet;
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typedef std::map<uint32/*player guid*/, uint32/*instance*/> CellCorpseSet;
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struct CellObjectGuids
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{
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CellGuidSet creatures;
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CellGuidSet gameobjects;
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CellCorpseSet corpses;
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};
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typedef UNORDERED_MAP<uint32/*cell_id*/,CellObjectGuids> CellObjectGuidsMap;
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typedef UNORDERED_MAP<uint32/*(mapid,spawnMode) pair*/,CellObjectGuidsMap> MapObjectGuids;
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typedef UNORDERED_MAP<uint32/*cell_id*/, CellObjectGuids> CellObjectGuidsMap;
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typedef UNORDERED_MAP<uint32/*(mapid, spawnMode) pair*/, CellObjectGuidsMap> MapObjectGuids;
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typedef UNORDERED_MAP<uint64/*(instance,guid) pair*/,time_t> RespawnTimes;
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typedef UNORDERED_MAP<uint64/*(instance, guid) pair*/, time_t> RespawnTimes;
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// Trinity string ranges
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#define MIN_TRINITY_STRING_ID 1 // 'trinity_string'
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@@ -396,23 +396,23 @@ struct TrinityStringLocale
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StringVector Content;
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};
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typedef std::map<uint64,uint64> LinkedRespawnMap;
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typedef UNORDERED_MAP<uint32,CreatureData> CreatureDataMap;
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typedef UNORDERED_MAP<uint32,GameObjectData> GameObjectDataMap;
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typedef UNORDERED_MAP<uint32,CreatureLocale> CreatureLocaleMap;
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typedef UNORDERED_MAP<uint32,GameObjectLocale> GameObjectLocaleMap;
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typedef UNORDERED_MAP<uint32,ItemLocale> ItemLocaleMap;
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typedef UNORDERED_MAP<uint32,ItemSetNameLocale> ItemSetNameLocaleMap;
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typedef UNORDERED_MAP<uint32,QuestLocale> QuestLocaleMap;
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typedef UNORDERED_MAP<uint32,NpcTextLocale> NpcTextLocaleMap;
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typedef UNORDERED_MAP<uint32,PageTextLocale> PageTextLocaleMap;
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typedef UNORDERED_MAP<int32,TrinityStringLocale> TrinityStringLocaleMap;
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typedef UNORDERED_MAP<uint32,GossipMenuItemsLocale> GossipMenuItemsLocaleMap;
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typedef UNORDERED_MAP<uint32,PointOfInterestLocale> PointOfInterestLocaleMap;
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typedef std::map<uint64, uint64> LinkedRespawnMap;
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typedef UNORDERED_MAP<uint32, CreatureData> CreatureDataMap;
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typedef UNORDERED_MAP<uint32, GameObjectData> GameObjectDataMap;
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typedef UNORDERED_MAP<uint32, CreatureLocale> CreatureLocaleMap;
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typedef UNORDERED_MAP<uint32, GameObjectLocale> GameObjectLocaleMap;
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typedef UNORDERED_MAP<uint32, ItemLocale> ItemLocaleMap;
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typedef UNORDERED_MAP<uint32, ItemSetNameLocale> ItemSetNameLocaleMap;
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typedef UNORDERED_MAP<uint32, QuestLocale> QuestLocaleMap;
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typedef UNORDERED_MAP<uint32, NpcTextLocale> NpcTextLocaleMap;
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typedef UNORDERED_MAP<uint32, PageTextLocale> PageTextLocaleMap;
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typedef UNORDERED_MAP<int32, TrinityStringLocale> TrinityStringLocaleMap;
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typedef UNORDERED_MAP<uint32, GossipMenuItemsLocale> GossipMenuItemsLocaleMap;
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typedef UNORDERED_MAP<uint32, PointOfInterestLocale> PointOfInterestLocaleMap;
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typedef std::multimap<uint32,uint32> QuestRelations;
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typedef std::multimap<uint32, uint32> QuestRelations;
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typedef std::pair<QuestRelations::const_iterator, QuestRelations::const_iterator> QuestRelationBounds;
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typedef std::multimap<uint32,ItemRequiredTarget> ItemRequiredTargetMap;
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typedef std::multimap<uint32, ItemRequiredTarget> ItemRequiredTargetMap;
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typedef std::pair<ItemRequiredTargetMap::const_iterator, ItemRequiredTargetMap::const_iterator> ItemRequiredTargetMapBounds;
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struct PetLevelInfo
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@@ -436,7 +436,7 @@ struct MailLevelReward
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};
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typedef std::list<MailLevelReward> MailLevelRewardList;
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typedef UNORDERED_MAP<uint8,MailLevelRewardList> MailLevelRewardMap;
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typedef UNORDERED_MAP<uint8, MailLevelRewardList> MailLevelRewardMap;
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// We assume the rate is in general the same for all three types below, but chose to keep three for scalability and customization
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struct RepRewardRate
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@@ -501,10 +501,10 @@ struct GossipMenus
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ConditionList conditions;
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};
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typedef std::multimap<uint32,GossipMenus> GossipMenusMap;
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typedef std::multimap<uint32, GossipMenus> GossipMenusMap;
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typedef std::pair<GossipMenusMap::const_iterator, GossipMenusMap::const_iterator> GossipMenusMapBounds;
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typedef std::pair<GossipMenusMap::iterator, GossipMenusMap::iterator> GossipMenusMapBoundsNonConst;
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typedef std::multimap<uint32,GossipMenuItems> GossipMenuItemsMap;
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typedef std::multimap<uint32, GossipMenuItems> GossipMenuItemsMap;
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typedef std::pair<GossipMenuItemsMap::const_iterator, GossipMenuItemsMap::const_iterator> GossipMenuItemsMapBounds;
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typedef std::pair<GossipMenuItemsMap::iterator, GossipMenuItemsMap::iterator> GossipMenuItemsMapBoundsNonConst;
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@@ -540,7 +540,7 @@ struct GraveYardData
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uint32 safeLocId;
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uint32 team;
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};
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typedef std::multimap<uint32,GraveYardData> GraveYardMap;
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typedef std::multimap<uint32, GraveYardData> GraveYardMap;
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// NPC gossip text id
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typedef UNORDERED_MAP<uint32, uint32> CacheNpcTextIdMap;
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@@ -594,7 +594,7 @@ struct DungeonEncounter
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};
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typedef std::list<DungeonEncounter const*> DungeonEncounterList;
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typedef UNORDERED_MAP<uint32,DungeonEncounterList> DungeonEncounterMap;
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typedef UNORDERED_MAP<uint32, DungeonEncounterList> DungeonEncounterMap;
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class PlayerDumpReader;
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@@ -698,7 +698,7 @@ class ObjectMgr
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if (class_ >= MAX_CLASSES) return NULL;
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return &playerClassInfo[class_];
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}
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void GetPlayerClassLevelInfo(uint32 class_,uint8 level, PlayerClassLevelInfo* info) const;
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void GetPlayerClassLevelInfo(uint32 class_, uint8 level, PlayerClassLevelInfo* info) const;
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PlayerInfo const* GetPlayerInfo(uint32 race, uint32 class_) const
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{
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@@ -762,7 +762,7 @@ class ObjectMgr
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AccessRequirement const* GetAccessRequirement(uint32 mapid, Difficulty difficulty) const
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{
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AccessRequirementMap::const_iterator itr = mAccessRequirements.find(MAKE_PAIR32(mapid,difficulty));
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AccessRequirementMap::const_iterator itr = mAccessRequirements.find(MAKE_PAIR32(mapid, difficulty));
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if (itr != mAccessRequirements.end())
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return &itr->second;
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return NULL;
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@@ -911,7 +911,7 @@ class ObjectMgr
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void ValidateSpellScripts();
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bool LoadTrinityStrings(char const* table, int32 min_value, int32 max_value);
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bool LoadTrinityStrings() { return LoadTrinityStrings("trinity_string",MIN_TRINITY_STRING_ID,MAX_TRINITY_STRING_ID); }
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bool LoadTrinityStrings() { return LoadTrinityStrings("trinity_string", MIN_TRINITY_STRING_ID, MAX_TRINITY_STRING_ID); }
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void LoadDbScriptStrings();
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void LoadCreatureClassLevelStats();
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void LoadCreatureLocales();
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@@ -1008,7 +1008,7 @@ class ObjectMgr
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typedef std::multimap<int32, uint32> ExclusiveQuestGroups;
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ExclusiveQuestGroups mExclusiveQuestGroups;
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MailLevelReward const* GetMailLevelReward(uint32 level,uint32 raceMask)
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MailLevelReward const* GetMailLevelReward(uint32 level, uint32 raceMask)
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{
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MailLevelRewardMap::const_iterator map_itr = m_mailLevelRewardMap.find(level);
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if (map_itr == m_mailLevelRewardMap.end())
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@@ -1023,7 +1023,7 @@ class ObjectMgr
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CellObjectGuids const& GetCellObjectGuids(uint16 mapid, uint8 spawnMode, uint32 cell_id)
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{
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return mMapObjectGuids[MAKE_PAIR32(mapid,spawnMode)][cell_id];
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return mMapObjectGuids[MAKE_PAIR32(mapid, spawnMode)][cell_id];
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}
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CreatureData const* GetCreatureData(uint32 guid) const
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@@ -1120,7 +1120,7 @@ class ObjectMgr
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return &itr->second;
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}
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const char *GetTrinityString(int32 entry, LocaleConstant locale_idx) const;
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const char *GetTrinityStringForDBCLocale(int32 entry) const { return GetTrinityString(entry,DBCLocaleIndex); }
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const char *GetTrinityStringForDBCLocale(int32 entry) const { return GetTrinityString(entry, DBCLocaleIndex); }
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LocaleConstant GetDBCLocaleIndex() const { return DBCLocaleIndex; }
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void SetDBCLocaleIndex(LocaleConstant locale) { DBCLocaleIndex = locale; }
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@@ -1144,14 +1144,14 @@ class ObjectMgr
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time_t GetCreatureRespawnTime(uint32 loguid, uint32 instance)
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{
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ACE_GUARD_RETURN(ACE_Thread_Mutex, guard, m_CreatureRespawnTimesMtx, 0);
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return mCreatureRespawnTimes[MAKE_PAIR64(loguid,instance)];
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return mCreatureRespawnTimes[MAKE_PAIR64(loguid, instance)];
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}
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void SaveCreatureRespawnTime(uint32 loguid, uint32 instance, time_t t);
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void RemoveCreatureRespawnTime(uint32 loguid, uint32 instance);
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time_t GetGORespawnTime(uint32 loguid, uint32 instance)
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{
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ACE_GUARD_RETURN(ACE_Thread_Mutex, guard, m_GORespawnTimesMtx, 0);
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return mGORespawnTimes[MAKE_PAIR64(loguid,instance)];
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return mGORespawnTimes[MAKE_PAIR64(loguid, instance)];
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}
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void SaveGORespawnTime(uint32 loguid, uint32 instance, time_t t);
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void RemoveGORespawnTime(uint32 loguid, uint32 instance);
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@@ -1214,7 +1214,7 @@ class ObjectMgr
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return &iter->second;
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}
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void AddVendorItem(uint32 entry,uint32 item, int32 maxcount, uint32 incrtime, uint32 ExtendedCost, bool savetodb = true); // for event
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void AddVendorItem(uint32 entry, uint32 item, int32 maxcount, uint32 incrtime, uint32 ExtendedCost, bool savetodb = true); // for event
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bool RemoveVendorItem(uint32 entry, uint32 item, bool savetodb = true); // for event
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bool IsVendorItemValid(uint32 vendor_entry, uint32 item, int32 maxcount, uint32 ptime, uint32 ExtendedCost, Player* pl = NULL, std::set<uint32>* skip_vendors = NULL, uint32 ORnpcflag = 0) const;
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@@ -1225,26 +1225,26 @@ class ObjectMgr
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SpellClickInfoMapBounds GetSpellClickInfoMapBounds(uint32 creature_id) const
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{
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return SpellClickInfoMapBounds(mSpellClickInfoMap.lower_bound(creature_id),mSpellClickInfoMap.upper_bound(creature_id));
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return SpellClickInfoMapBounds(mSpellClickInfoMap.lower_bound(creature_id), mSpellClickInfoMap.upper_bound(creature_id));
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}
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GossipMenusMapBounds GetGossipMenusMapBounds(uint32 uiMenuId) const
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{
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return GossipMenusMapBounds(m_mGossipMenusMap.lower_bound(uiMenuId),m_mGossipMenusMap.upper_bound(uiMenuId));
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return GossipMenusMapBounds(m_mGossipMenusMap.lower_bound(uiMenuId), m_mGossipMenusMap.upper_bound(uiMenuId));
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}
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GossipMenusMapBoundsNonConst GetGossipMenusMapBoundsNonConst(uint32 uiMenuId)
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{
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return GossipMenusMapBoundsNonConst(m_mGossipMenusMap.lower_bound(uiMenuId),m_mGossipMenusMap.upper_bound(uiMenuId));
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return GossipMenusMapBoundsNonConst(m_mGossipMenusMap.lower_bound(uiMenuId), m_mGossipMenusMap.upper_bound(uiMenuId));
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}
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GossipMenuItemsMapBounds GetGossipMenuItemsMapBounds(uint32 uiMenuId) const
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{
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return GossipMenuItemsMapBounds(m_mGossipMenuItemsMap.lower_bound(uiMenuId),m_mGossipMenuItemsMap.upper_bound(uiMenuId));
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return GossipMenuItemsMapBounds(m_mGossipMenuItemsMap.lower_bound(uiMenuId), m_mGossipMenuItemsMap.upper_bound(uiMenuId));
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}
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GossipMenuItemsMapBoundsNonConst GetGossipMenuItemsMapBoundsNonConst(uint32 uiMenuId)
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{
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return GossipMenuItemsMapBoundsNonConst(m_mGossipMenuItemsMap.lower_bound(uiMenuId),m_mGossipMenuItemsMap.upper_bound(uiMenuId));
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return GossipMenuItemsMapBoundsNonConst(m_mGossipMenuItemsMap.lower_bound(uiMenuId), m_mGossipMenuItemsMap.upper_bound(uiMenuId));
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}
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// for wintergrasp only
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@@ -1368,7 +1368,7 @@ class ObjectMgr
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CreatureBaseStatsMap m_creatureBaseStatsMap;
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typedef std::map<uint32,PetLevelInfo*> PetLevelInfoMap;
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typedef std::map<uint32, PetLevelInfo*> PetLevelInfoMap;
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// PetLevelInfoMap[creature_id][level]
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PetLevelInfoMap petInfo; // [creature_id][level]
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@@ -1381,10 +1381,10 @@ class ObjectMgr
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typedef std::vector<uint32> PlayerXPperLevel; // [level]
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PlayerXPperLevel mPlayerXPperLevel;
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typedef std::map<uint32,uint32> BaseXPMap; // [area level][base xp]
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typedef std::map<uint32, uint32> BaseXPMap; // [area level][base xp]
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BaseXPMap mBaseXPTable;
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typedef std::map<uint32,int32> FishingBaseSkillMap; // [areaId][base skill level]
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typedef std::map<uint32, int32> FishingBaseSkillMap; // [areaId][base skill level]
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FishingBaseSkillMap mFishingBaseForArea;
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typedef std::map<uint32, StringVector> HalfNameMap;
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@@ -1441,7 +1441,7 @@ class ObjectMgr
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#define sObjectMgr ACE_Singleton<ObjectMgr, ACE_Null_Mutex>::instance()
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// scripting access functions
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bool LoadTrinityStrings(char const* table,int32 start_value = MAX_CREATURE_AI_TEXT_STRING_ID, int32 end_value = std::numeric_limits<int32>::min());
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bool LoadTrinityStrings(char const* table, int32 start_value = MAX_CREATURE_AI_TEXT_STRING_ID, int32 end_value = std::numeric_limits<int32>::min());
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uint32 GetScriptId(const char *name);
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#endif
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