Add spaces after commas
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@@ -77,11 +77,11 @@ class Corpse : public WorldObject, public GridObject<Corpse>
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Player* lootRecipient;
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bool lootForBody;
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void Say(int32 textId, uint32 language, uint64 TargetGuid) { MonsterSay(textId,language,TargetGuid); }
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void Yell(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYell(textId,language,TargetGuid); }
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void TextEmote(int32 textId, uint64 TargetGuid) { MonsterTextEmote(textId,TargetGuid); }
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void Whisper(int32 textId,uint64 receiver) { MonsterWhisper(textId,receiver); }
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void YellToZone(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYellToZone(textId,language,TargetGuid); }
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void Say(int32 textId, uint32 language, uint64 TargetGuid) { MonsterSay(textId, language, TargetGuid); }
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void Yell(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYell(textId, language, TargetGuid); }
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void TextEmote(int32 textId, uint64 TargetGuid) { MonsterTextEmote(textId, TargetGuid); }
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void Whisper(int32 textId, uint64 receiver) { MonsterWhisper(textId, receiver); }
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void YellToZone(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYellToZone(textId, language, TargetGuid); }
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bool IsExpired(time_t t) const;
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