Add spaces after commas

This commit is contained in:
leak
2011-04-29 20:47:02 +02:00
parent 01a79947d5
commit 1003f30448
645 changed files with 9439 additions and 9439 deletions
+6 -6
View File
@@ -785,7 +785,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
uint64 frontGuid = check.front();
check.pop_front();
// Check all-but-new compatibilities (New,A,B,C,D) --> check(A,B,C,D)
// Check all-but-new compatibilities (New, A, B, C, D) --> check(A, B, C, D)
if (!CheckCompatibility(check, pProposal)) // Group not compatible
{
sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::CheckCompatibility: (%s) not compatibles (%s not compatibles)", strGuids.c_str(), ConcatenateGuids(check).c_str());
@@ -1140,7 +1140,7 @@ LfgAnswer LFGMgr::GetCompatibles(std::string key)
/**
Given a list of dungeons remove the dungeons players have restrictions.
@param[in,out] dungeons Dungeons to check restrictions
@param[in, out] dungeons Dungeons to check restrictions
@param[in] players Set of players to check their dungeon restrictions
@param[out] lockMap Map of players Lock status info of given dungeons (Empty if dungeons is not empty)
*/
@@ -1795,8 +1795,8 @@ void LFGMgr::RewardDungeonDoneFor(const uint32 dungeonId, Player* player)
return;
// if we can take the quest, means that we haven't done this kind of "run", IE: First Heroic Random of Day.
if (player->CanRewardQuest(qReward,false))
player->RewardQuest(qReward,0,NULL,false);
if (player->CanRewardQuest(qReward, false))
player->RewardQuest(qReward, 0, NULL, false);
else
{
index = 1;
@@ -1804,11 +1804,11 @@ void LFGMgr::RewardDungeonDoneFor(const uint32 dungeonId, Player* player)
if (!qReward)
return;
// we give reward without informing client (retail does this)
player->RewardQuest(qReward,0,NULL,false);
player->RewardQuest(qReward, 0, NULL, false);
}
// Give rewards
sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] done dungeon %u,%s previously done.", player->GetGUID(), GetDungeon(gguid), index > 0 ? " " : " not");
sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] done dungeon %u, %s previously done.", player->GetGUID(), GetDungeon(gguid), index > 0 ? " " : " not");
player->GetSession()->SendLfgPlayerReward(dungeon->Entry(), GetDungeon(gguid, false), index, reward, qReward);
}