Add spaces after commas
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@@ -278,7 +278,7 @@ enum Difficulty
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enum SpawnMask
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{
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SPAWNMASK_CONTINENT = (1 << REGULAR_DIFFICULTY),// any any maps without spawn modes
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SPAWNMASK_CONTINENT = (1 << REGULAR_DIFFICULTY), // any any maps without spawn modes
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SPAWNMASK_DUNGEON_NORMAL = (1 << DUNGEON_DIFFICULTY_NORMAL),
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SPAWNMASK_DUNGEON_HEROIC = (1 << DUNGEON_DIFFICULTY_HEROIC),
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@@ -26,8 +26,8 @@
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#include <map>
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typedef std::map<uint16,uint32> AreaFlagByAreaID;
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typedef std::map<uint32,uint32> AreaFlagByMapID;
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typedef std::map<uint16, uint32> AreaFlagByAreaID;
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typedef std::map<uint32, uint32> AreaFlagByMapID;
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struct WMOAreaTableTripple
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{
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@@ -83,7 +83,7 @@ DBCStorage <DurabilityCostsEntry> sDurabilityCostsStore(DurabilityCostsfmt);
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DBCStorage <EmotesEntry> sEmotesStore(EmotesEntryfmt);
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DBCStorage <EmotesTextEntry> sEmotesTextStore(EmotesTextEntryfmt);
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typedef std::map<uint32,SimpleFactionsList> FactionTeamMap;
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typedef std::map<uint32, SimpleFactionsList> FactionTeamMap;
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static FactionTeamMap sFactionTeamMap;
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DBCStorage <FactionEntry> sFactionStore(FactionEntryfmt);
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DBCStorage <FactionTemplateEntry> sFactionTemplateStore(FactionTemplateEntryfmt);
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@@ -196,9 +196,9 @@ typedef std::list<std::string> StoreProblemList;
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uint32 DBCFileCount = 0;
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static bool LoadDBC_assert_print(uint32 fsize,uint32 rsize, const std::string& filename)
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static bool LoadDBC_assert_print(uint32 fsize, uint32 rsize, const std::string& filename)
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{
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sLog->outError("Size of '%s' setted by format string (%u) not equal size of C++ structure (%u).",filename.c_str(),fsize,rsize);
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sLog->outError("Size of '%s' setted by format string (%u) not equal size of C++ structure (%u).", filename.c_str(), fsize, rsize);
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// ASSERT must fail after function call
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return false;
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@@ -327,9 +327,9 @@ void LoadDBCStores(const std::string& dataPath)
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LoadDBC(availableDbcLocales, bad_dbc_files, sGlyphSlotStore, dbcPath, "GlyphSlot.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtBarberShopCostBaseStore, dbcPath, "gtBarberShopCostBase.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtCombatRatingsStore, dbcPath, "gtCombatRatings.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToMeleeCritBaseStore,dbcPath, "gtChanceToMeleeCritBase.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToMeleeCritBaseStore, dbcPath, "gtChanceToMeleeCritBase.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToMeleeCritStore, dbcPath, "gtChanceToMeleeCrit.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToSpellCritBaseStore,dbcPath, "gtChanceToSpellCritBase.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToSpellCritBaseStore, dbcPath, "gtChanceToSpellCritBase.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtChanceToSpellCritStore, dbcPath, "gtChanceToSpellCrit.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sGtOCTRegenHPStore, dbcPath, "gtOCTRegenHP.dbc");
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//LoadDBC(dbcCount, availableDbcLocales, bad_dbc_files, sGtOCTRegenMPStore, dbcPath, "gtOCTRegenMP.dbc"); -- not used currently
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@@ -376,7 +376,7 @@ void LoadDBCStores(const std::string& dataPath)
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LoadDBC(availableDbcLocales, bad_dbc_files, sRandomPropertiesPointsStore, dbcPath, "RandPropPoints.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sScalingStatDistributionStore,dbcPath, "ScalingStatDistribution.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sScalingStatDistributionStore, dbcPath, "ScalingStatDistribution.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sScalingStatValuesStore, dbcPath, "ScalingStatValues.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sSkillLineStore, dbcPath, "SkillLine.dbc");
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LoadDBC(availableDbcLocales, bad_dbc_files, sSkillLineAbilityStore, dbcPath, "SkillLineAbility.dbc");
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@@ -692,7 +692,7 @@ AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id)
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return sAreaStore.LookupEntry(areaflag);
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}
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AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag,uint32 map_id)
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AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag, uint32 map_id)
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{
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if (area_flag)
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return sAreaStore.LookupEntry(area_flag);
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@@ -725,7 +725,7 @@ uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId)
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ContentLevels GetContentLevelsForMapAndZone(uint32 mapid, uint32 zoneId)
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{
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mapid = GetVirtualMapForMapAndZone(mapid,zoneId);
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mapid = GetVirtualMapForMapAndZone(mapid, zoneId);
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if (mapid < 2)
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return CONTENT_1_60;
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@@ -761,7 +761,7 @@ bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredT
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return (itemEntry->categoryMask & reqEntry->categoryMask) == reqEntry->categoryMask;
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}
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void Zone2MapCoordinates(float& x,float& y,uint32 zone)
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void Zone2MapCoordinates(float& x, float& y, uint32 zone)
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{
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WorldMapAreaEntry const* maEntry = sWorldMapAreaStore.LookupEntry(zone);
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@@ -769,12 +769,12 @@ void Zone2MapCoordinates(float& x,float& y,uint32 zone)
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if (!maEntry)
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return;
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std::swap(x,y); // at client map coords swapped
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std::swap(x, y); // at client map coords swapped
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x = x*((maEntry->x2-maEntry->x1)/100)+maEntry->x1;
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y = y*((maEntry->y2-maEntry->y1)/100)+maEntry->y1; // client y coord from top to down
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}
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void Map2ZoneCoordinates(float& x,float& y,uint32 zone)
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void Map2ZoneCoordinates(float& x, float& y, uint32 zone)
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{
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WorldMapAreaEntry const* maEntry = sWorldMapAreaStore.LookupEntry(zone);
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@@ -784,12 +784,12 @@ void Map2ZoneCoordinates(float& x,float& y,uint32 zone)
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x = (x-maEntry->x1)/((maEntry->x2-maEntry->x1)/100);
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y = (y-maEntry->y1)/((maEntry->y2-maEntry->y1)/100); // client y coord from top to down
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std::swap(x,y); // client have map coords swapped
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std::swap(x, y); // client have map coords swapped
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}
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MapDifficulty const* GetMapDifficultyData(uint32 mapId, Difficulty difficulty)
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{
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MapDifficultyMap::const_iterator itr = sMapDifficultyMap.find(MAKE_PAIR32(mapId,difficulty));
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MapDifficultyMap::const_iterator itr = sMapDifficultyMap.find(MAKE_PAIR32(mapId, difficulty));
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return itr != sMapDifficultyMap.end() ? &itr->second : NULL;
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}
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@@ -34,7 +34,7 @@ TalentSpellPos const* GetTalentSpellPos(uint32 spellId);
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int32 GetAreaFlagByAreaID(uint32 area_id); // -1 if not found
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AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id);
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AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag,uint32 map_id);
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AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag, uint32 map_id);
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uint32 GetAreaFlagByMapId(uint32 mapid);
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WMOAreaTableEntry const* GetWMOAreaTableEntryByTripple(int32 rootid, int32 adtid, int32 groupid);
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@@ -54,7 +54,7 @@ bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredT
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void Zone2MapCoordinates(float &x, float &y, uint32 zone);
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void Map2ZoneCoordinates(float &x, float &y, uint32 zone);
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typedef std::map<uint32/*pair32(map,diff)*/,MapDifficulty> MapDifficultyMap;
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typedef std::map<uint32/*pair32(map, diff)*/, MapDifficulty> MapDifficultyMap;
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MapDifficulty const* GetMapDifficultyData(uint32 mapId, Difficulty difficulty);
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MapDifficulty const* GetDownscaledMapDifficultyData(uint32 mapId, Difficulty &difficulty);
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@@ -32,11 +32,11 @@
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// Structures using to access raw DBC data and required packing to portability
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// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some platform
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// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push, N), also any gcc version not support it at some platform
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#if defined(__GNUC__)
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#pragma pack(1)
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#else
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#pragma pack(push,1)
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#pragma pack(push, 1)
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#endif
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struct AchievementEntry
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@@ -254,13 +254,13 @@ struct AchievementCriteriaEntry
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// ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING = 38
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struct
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{
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uint32 teamtype; // 3 {2,3,5}
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uint32 teamtype; // 3 {2, 3, 5}
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} highest_team_rating;
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// ACHIEVEMENT_CRITERIA_TYPE_REACH_TEAM_RATING = 39
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struct
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{
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uint32 teamtype; // 3 {2,3,5}
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uint32 teamtype; // 3 {2, 3, 5}
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uint32 teamrating; // 4
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} reach_team_rating;
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@@ -1214,7 +1214,7 @@ struct MapEntry
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float entrance_x; // 60 entrance x coordinate (if exist single entry)
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float entrance_y; // 61 entrance y coordinate (if exist single entry)
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// 62 -1, 0 and 720
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uint32 addon; // 63 (0-original maps,1-tbc addon)
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uint32 addon; // 63 (0-original maps, 1-tbc addon)
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uint32 unk_time; // 64 some kind of time?
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//uint32 maxPlayers; // 65 max players
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@@ -1584,9 +1584,9 @@ struct SpellEntry
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};
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typedef std::set<uint32> SpellCategorySet;
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typedef std::map<uint32,SpellCategorySet > SpellCategoryStore;
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typedef std::map<uint32, SpellCategorySet > SpellCategoryStore;
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typedef std::set<uint32> PetFamilySpellsSet;
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typedef std::map<uint32,PetFamilySpellsSet > PetFamilySpellsStore;
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typedef std::map<uint32, PetFamilySpellsSet > PetFamilySpellsStore;
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struct SpellCastTimesEntry
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{
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@@ -1599,7 +1599,7 @@ struct SpellCastTimesEntry
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struct SpellDifficultyEntry
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{
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uint32 ID; // 0
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int32 SpellID[MAX_DIFFICULTY]; // 1-4 instance modes: 10N,25N,10H,25H or Normal/Heroic if only 1-2 is set, if 3-4 is 0 then Mode-2
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int32 SpellID[MAX_DIFFICULTY]; // 1-4 instance modes: 10N, 25N, 10H, 25H or Normal/Heroic if only 1-2 is set, if 3-4 is 0 then Mode-2
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};
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struct SpellFocusObjectEntry
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@@ -1920,7 +1920,7 @@ struct WorldMapAreaEntry
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float x1; // 6
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float x2; // 7
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int32 virtual_map_id; // 8 -1 (map_id have correct map) other: virtual map where zone show (map_id - where zone in fact internally)
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// int32 dungeonMap_id; // 9 pointer to DungeonMap.dbc (owerride x1,x2,y1,y2 coordinates)
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// int32 dungeonMap_id; // 9 pointer to DungeonMap.dbc (owerride x1, x2, y1, y2 coordinates)
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// uint32 someMapID; // 10
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};
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@@ -1974,18 +1974,18 @@ struct TalentSpellPos
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uint8 rank;
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};
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typedef std::map<uint32,TalentSpellPos> TalentSpellPosMap;
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typedef std::map<uint32, TalentSpellPos> TalentSpellPosMap;
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struct TaxiPathBySourceAndDestination
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{
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TaxiPathBySourceAndDestination() : ID(0),price(0) {}
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TaxiPathBySourceAndDestination(uint32 _id,uint32 _price) : ID(_id),price(_price) {}
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TaxiPathBySourceAndDestination() : ID(0), price(0) {}
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TaxiPathBySourceAndDestination(uint32 _id, uint32 _price) : ID(_id), price(_price) {}
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uint32 ID;
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uint32 price;
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};
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typedef std::map<uint32,TaxiPathBySourceAndDestination> TaxiPathSetForSource;
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typedef std::map<uint32,TaxiPathSetForSource> TaxiPathSetBySource;
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typedef std::map<uint32, TaxiPathBySourceAndDestination> TaxiPathSetForSource;
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typedef std::map<uint32, TaxiPathSetForSource> TaxiPathSetBySource;
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struct TaxiPathNodePtr
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{
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@@ -1995,7 +1995,7 @@ struct TaxiPathNodePtr
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operator TaxiPathNodeEntry const& () const { return *i_ptr; }
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};
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typedef Path<TaxiPathNodePtr,TaxiPathNodeEntry const> TaxiPathNodeList;
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typedef Path<TaxiPathNodePtr, TaxiPathNodeEntry const> TaxiPathNodeList;
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typedef std::vector<TaxiPathNodeList> TaxiPathNodesByPath;
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#define TaxiMaskSize 14
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