Add spaces after commas
This commit is contained in:
@@ -55,7 +55,7 @@ bool Condition::Meets(Player * player, Unit* invoker)
|
||||
condMeets = (mConditionValue2 && player->HasItemCount(mConditionValue1, mConditionValue2)) || (!mConditionValue2 && !player->HasItemCount(mConditionValue1, mConditionValue2));//HasItemCount returns false if 0 count is used
|
||||
break;
|
||||
case CONDITION_ITEM_EQUIPPED:
|
||||
condMeets = player->HasItemOrGemWithIdEquipped(mConditionValue1,1);
|
||||
condMeets = player->HasItemOrGemWithIdEquipped(mConditionValue1, 1);
|
||||
break;
|
||||
case CONDITION_ZONEID:
|
||||
condMeets = player->GetZoneId() == mConditionValue1;
|
||||
@@ -252,12 +252,12 @@ ConditionList ConditionMgr::GetConditionReferences(uint32 refId)
|
||||
return conditions;
|
||||
}
|
||||
|
||||
bool ConditionMgr::IsPlayerMeetToConditionList(Player* player,const ConditionList& conditions, Unit* invoker)
|
||||
bool ConditionMgr::IsPlayerMeetToConditionList(Player* player, const ConditionList& conditions, Unit* invoker)
|
||||
{
|
||||
std::map<uint32, bool>ElseGroupMap;
|
||||
for (ConditionList::const_iterator i = conditions.begin(); i != conditions.end(); ++i)
|
||||
{
|
||||
sLog->outDebug(LOG_FILTER_CONDITIONSYS, "ConditionMgr::IsPlayerMeetToConditionList condType: %u val1: %u",(*i)->mConditionType,(*i)->mConditionValue1);
|
||||
sLog->outDebug(LOG_FILTER_CONDITIONSYS, "ConditionMgr::IsPlayerMeetToConditionList condType: %u val1: %u", (*i)->mConditionType, (*i)->mConditionValue1);
|
||||
if ((*i)->isLoaded())
|
||||
{
|
||||
std::map<uint32, bool>::const_iterator itr = ElseGroupMap.find((*i)->mElseGroup);
|
||||
@@ -377,7 +377,7 @@ void ConditionMgr::LoadConditions(bool isReload)
|
||||
sObjectMgr->LoadGossipMenuItems();
|
||||
}
|
||||
|
||||
QueryResult result = WorldDatabase.Query("SELECT SourceTypeOrReferenceId, SourceGroup, SourceEntry, ElseGroup, ConditionTypeOrReference,"
|
||||
QueryResult result = WorldDatabase.Query("SELECT SourceTypeOrReferenceId, SourceGroup, SourceEntry, ElseGroup, ConditionTypeOrReference, "
|
||||
" ConditionValue1, ConditionValue2, ConditionValue3, ErrorTextId, ScriptName FROM conditions");
|
||||
|
||||
if (!result)
|
||||
@@ -888,14 +888,14 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
|
||||
{
|
||||
cond->mConditionValue3 &= ~(1 << i);
|
||||
sLog->outErrorDb("SourceEntry %u in `condition` table does not have any implicit target TARGET_UNIT_NEARBY_ENTRY(38) or TARGET_DST_NEARBY_ENTRY (46)"
|
||||
",TARGET_UNIT_AREA_ENTRY_SRC(7), TARGET_UNIT_AREA_ENTRY_DST(8), TARGET_UNIT_CONE_ENTRY(60), TARGET_GAMEOBJECT_NEARBY_ENTRY(40)"
|
||||
", TARGET_UNIT_AREA_ENTRY_SRC(7), TARGET_UNIT_AREA_ENTRY_DST(8), TARGET_UNIT_CONE_ENTRY(60), TARGET_GAMEOBJECT_NEARBY_ENTRY(40)"
|
||||
"TARGET_GAMEOBJECT_AREA_SRC(51), TARGET_GAMEOBJECT_AREA_DST(52) in effect %u", cond->mSourceEntry, uint32(i));
|
||||
}
|
||||
}
|
||||
if (!targetfound && !cond->mConditionValue3) // cond->mConditionValue3 already errored up there
|
||||
{
|
||||
sLog->outErrorDb("SourceEntry %u in `condition` table does not have any implicit target TARGET_UNIT_NEARBY_ENTRY(38) or TARGET_DST_NEARBY_ENTRY (46)"
|
||||
",TARGET_UNIT_AREA_ENTRY_SRC(7), TARGET_UNIT_AREA_ENTRY_DST(8), TARGET_UNIT_CONE_ENTRY(60), TARGET_GAMEOBJECT_NEARBY_ENTRY(40)"
|
||||
", TARGET_UNIT_AREA_ENTRY_SRC(7), TARGET_UNIT_AREA_ENTRY_DST(8), TARGET_UNIT_CONE_ENTRY(60), TARGET_GAMEOBJECT_NEARBY_ENTRY(40)"
|
||||
"TARGET_GAMEOBJECT_AREA_SRC(51), TARGET_GAMEOBJECT_AREA_DST(52)", cond->mSourceEntry);
|
||||
return false;
|
||||
}
|
||||
@@ -1026,7 +1026,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond)
|
||||
{
|
||||
if (cond->mConditionType == CONDITION_NONE || cond->mConditionType >= CONDITION_MAX)
|
||||
{
|
||||
sLog->outErrorDb("Invalid ConditionType %u at SourceEntry %u in `condition` table, ignoring.", uint32(cond->mConditionType),cond->mSourceEntry);
|
||||
sLog->outErrorDb("Invalid ConditionType %u at SourceEntry %u in `condition` table, ignoring.", uint32(cond->mConditionType), cond->mSourceEntry);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -73,28 +73,28 @@ enum LevelConditionType
|
||||
|
||||
enum ConditionSourceType
|
||||
{
|
||||
CONDITION_SOURCE_TYPE_NONE = 0,//DONE
|
||||
CONDITION_SOURCE_TYPE_CREATURE_LOOT_TEMPLATE = 1,//DONE
|
||||
CONDITION_SOURCE_TYPE_DISENCHANT_LOOT_TEMPLATE = 2,//DONE
|
||||
CONDITION_SOURCE_TYPE_FISHING_LOOT_TEMPLATE = 3,//DONE
|
||||
CONDITION_SOURCE_TYPE_GAMEOBJECT_LOOT_TEMPLATE = 4,//DONE
|
||||
CONDITION_SOURCE_TYPE_ITEM_LOOT_TEMPLATE = 5,//DONE
|
||||
CONDITION_SOURCE_TYPE_MAIL_LOOT_TEMPLATE = 6,//DONE
|
||||
CONDITION_SOURCE_TYPE_MILLING_LOOT_TEMPLATE = 7,//DONE
|
||||
CONDITION_SOURCE_TYPE_PICKPOCKETING_LOOT_TEMPLATE = 8,//DONE
|
||||
CONDITION_SOURCE_TYPE_PROSPECTING_LOOT_TEMPLATE = 9,//DONE
|
||||
CONDITION_SOURCE_TYPE_REFERENCE_LOOT_TEMPLATE = 10,//DONE
|
||||
CONDITION_SOURCE_TYPE_SKINNING_LOOT_TEMPLATE = 11,//DONE
|
||||
CONDITION_SOURCE_TYPE_SPELL_LOOT_TEMPLATE = 12,//DONE
|
||||
CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET = 13,//DONE
|
||||
CONDITION_SOURCE_TYPE_GOSSIP_MENU = 14,//DONE
|
||||
CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION = 15,//DONE
|
||||
CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE = 16,//DONE
|
||||
CONDITION_SOURCE_TYPE_SPELL = 17,//DONE
|
||||
CONDITION_SOURCE_TYPE_ITEM_REQUIRED_TARGET = 18,//DONE
|
||||
CONDITION_SOURCE_TYPE_QUEST_ACCEPT = 19,//DONE
|
||||
CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK = 20,//DONE
|
||||
CONDITION_SOURCE_TYPE_VEHICLE_SPELL = 21,//DONE
|
||||
CONDITION_SOURCE_TYPE_NONE = 0, //DONE
|
||||
CONDITION_SOURCE_TYPE_CREATURE_LOOT_TEMPLATE = 1, //DONE
|
||||
CONDITION_SOURCE_TYPE_DISENCHANT_LOOT_TEMPLATE = 2, //DONE
|
||||
CONDITION_SOURCE_TYPE_FISHING_LOOT_TEMPLATE = 3, //DONE
|
||||
CONDITION_SOURCE_TYPE_GAMEOBJECT_LOOT_TEMPLATE = 4, //DONE
|
||||
CONDITION_SOURCE_TYPE_ITEM_LOOT_TEMPLATE = 5, //DONE
|
||||
CONDITION_SOURCE_TYPE_MAIL_LOOT_TEMPLATE = 6, //DONE
|
||||
CONDITION_SOURCE_TYPE_MILLING_LOOT_TEMPLATE = 7, //DONE
|
||||
CONDITION_SOURCE_TYPE_PICKPOCKETING_LOOT_TEMPLATE = 8, //DONE
|
||||
CONDITION_SOURCE_TYPE_PROSPECTING_LOOT_TEMPLATE = 9, //DONE
|
||||
CONDITION_SOURCE_TYPE_REFERENCE_LOOT_TEMPLATE = 10, //DONE
|
||||
CONDITION_SOURCE_TYPE_SKINNING_LOOT_TEMPLATE = 11, //DONE
|
||||
CONDITION_SOURCE_TYPE_SPELL_LOOT_TEMPLATE = 12, //DONE
|
||||
CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET = 13, //DONE
|
||||
CONDITION_SOURCE_TYPE_GOSSIP_MENU = 14, //DONE
|
||||
CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION = 15, //DONE
|
||||
CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE = 16, //DONE
|
||||
CONDITION_SOURCE_TYPE_SPELL = 17, //DONE
|
||||
CONDITION_SOURCE_TYPE_ITEM_REQUIRED_TARGET = 18, //DONE
|
||||
CONDITION_SOURCE_TYPE_QUEST_ACCEPT = 19, //DONE
|
||||
CONDITION_SOURCE_TYPE_QUEST_SHOW_MARK = 20, //DONE
|
||||
CONDITION_SOURCE_TYPE_VEHICLE_SPELL = 21, //DONE
|
||||
CONDITION_SOURCE_TYPE_MAX = 22//MAX
|
||||
};
|
||||
|
||||
@@ -166,7 +166,7 @@ class ConditionMgr
|
||||
bool addToLootTemplate(Condition* cond, LootTemplate* loot);
|
||||
bool addToGossipMenus(Condition* cond);
|
||||
bool addToGossipMenuItems(Condition* cond);
|
||||
bool IsPlayerMeetToConditionList(Player* player,const ConditionList& conditions, Unit* invoker = NULL);
|
||||
bool IsPlayerMeetToConditionList(Player* player, const ConditionList& conditions, Unit* invoker = NULL);
|
||||
|
||||
bool isGroupable(ConditionSourceType sourceType) const
|
||||
{
|
||||
|
||||
@@ -43,7 +43,7 @@ void DisableMgr::LoadDisables()
|
||||
|
||||
m_DisableMap.clear();
|
||||
|
||||
QueryResult result = WorldDatabase.Query("SELECT sourceType,entry,flags,params_0,params_1 FROM disables");
|
||||
QueryResult result = WorldDatabase.Query("SELECT sourceType, entry, flags, params_0, params_1 FROM disables");
|
||||
|
||||
uint32 total_count = 0;
|
||||
|
||||
@@ -91,14 +91,14 @@ void DisableMgr::LoadDisables()
|
||||
|
||||
if (flags & SPELL_DISABLE_MAP)
|
||||
{
|
||||
Tokens tokens(params_0, ',');
|
||||
Tokens tokens(params_0, ', ');
|
||||
for (uint8 i = 0; i < tokens.size(); )
|
||||
data.params[0].insert(atoi(tokens[i++]));
|
||||
}
|
||||
|
||||
if (flags & SPELL_DISABLE_AREA)
|
||||
{
|
||||
Tokens tokens(params_1, ',');
|
||||
Tokens tokens(params_1, ', ');
|
||||
for (uint8 i = 0; i < tokens.size(); )
|
||||
data.params[1].insert(atoi(tokens[i++]));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user