Add spaces after commas
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@@ -38,13 +38,13 @@ enum BG_WSG_Rewards
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};
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uint32 BG_WSG_Honor[BG_HONOR_MODE_NUM][BG_WSG_REWARD_NUM] = {
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{20,40,40}, // normal honor
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{60,40,80} // holiday
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{20, 40, 40}, // normal honor
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{60, 40, 80} // holiday
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};
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uint32 BG_WSG_Reputation[BG_HONOR_MODE_NUM][BG_WSG_REWARD_NUM] = {
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{0,35,0}, // normal honor
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{0,45,0} // holiday
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{0, 35, 0}, // normal honor
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{0, 45, 0} // holiday
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};
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BattlegroundWS::BattlegroundWS()
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@@ -143,9 +143,9 @@ void BattlegroundWS::Update(uint32 diff)
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if (m_FlagDebuffState == 0 && m_FlagSpellForceTimer >= 600000) //10 minutes
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{
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if (Player * plr = sObjectMgr->GetPlayer(m_FlagKeepers[0]))
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plr->CastSpell(plr,WS_SPELL_FOCUSED_ASSAULT,true);
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plr->CastSpell(plr, WS_SPELL_FOCUSED_ASSAULT, true);
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if (Player * plr = sObjectMgr->GetPlayer(m_FlagKeepers[1]))
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plr->CastSpell(plr,WS_SPELL_FOCUSED_ASSAULT,true);
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plr->CastSpell(plr, WS_SPELL_FOCUSED_ASSAULT, true);
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m_FlagDebuffState = 1;
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}
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else if (m_FlagDebuffState == 1 && m_FlagSpellForceTimer >= 900000) //15 minutes
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@@ -153,12 +153,12 @@ void BattlegroundWS::Update(uint32 diff)
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if (Player * plr = sObjectMgr->GetPlayer(m_FlagKeepers[0]))
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{
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plr->RemoveAurasDueToSpell(WS_SPELL_FOCUSED_ASSAULT);
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plr->CastSpell(plr,WS_SPELL_BRUTAL_ASSAULT,true);
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plr->CastSpell(plr, WS_SPELL_BRUTAL_ASSAULT, true);
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}
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if (Player * plr = sObjectMgr->GetPlayer(m_FlagKeepers[1]))
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{
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plr->RemoveAurasDueToSpell(WS_SPELL_FOCUSED_ASSAULT);
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plr->CastSpell(plr,WS_SPELL_BRUTAL_ASSAULT,true);
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plr->CastSpell(plr, WS_SPELL_BRUTAL_ASSAULT, true);
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}
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m_FlagDebuffState = 2;
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}
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@@ -242,7 +242,7 @@ void BattlegroundWS::RespawnFlagAfterDrop(uint32 team)
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if (GetStatus() != STATUS_IN_PROGRESS)
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return;
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RespawnFlag(team,false);
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RespawnFlag(team, false);
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if (team == ALLIANCE)
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{
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SpawnBGObject(BG_WS_OBJECT_A_FLAG, RESPAWN_IMMEDIATELY);
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@@ -260,9 +260,9 @@ void BattlegroundWS::RespawnFlagAfterDrop(uint32 team)
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if (obj)
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obj->Delete();
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else
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sLog->outError("unknown droped flag bg, guid: %u",GUID_LOPART(GetDroppedFlagGUID(team)));
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sLog->outError("unknown droped flag bg, guid: %u", GUID_LOPART(GetDroppedFlagGUID(team)));
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SetDroppedFlagGUID(0,team);
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SetDroppedFlagGUID(0, team);
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m_BothFlagsKept = false;
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}
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@@ -509,9 +509,9 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target
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m_FlagState[BG_TEAM_ALLIANCE] = BG_WS_FLAG_STATE_ON_PLAYER;
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UpdateFlagState(HORDE, BG_WS_FLAG_STATE_ON_PLAYER);
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if (m_FlagDebuffState == 1)
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Source->CastSpell(Source,WS_SPELL_FOCUSED_ASSAULT,true);
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Source->CastSpell(Source, WS_SPELL_FOCUSED_ASSAULT, true);
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if (m_FlagDebuffState == 2)
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Source->CastSpell(Source,WS_SPELL_BRUTAL_ASSAULT,true);
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Source->CastSpell(Source, WS_SPELL_BRUTAL_ASSAULT, true);
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UpdateWorldState(BG_WS_FLAG_UNK_ALLIANCE, 1);
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}
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//called in HandleGameObjectUseOpcode:
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@@ -543,9 +543,9 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player *Source, GameObject* target
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m_FlagState[BG_TEAM_HORDE] = BG_WS_FLAG_STATE_ON_PLAYER;
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UpdateFlagState(ALLIANCE, BG_WS_FLAG_STATE_ON_PLAYER);
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if (m_FlagDebuffState == 1)
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Source->CastSpell(Source,WS_SPELL_FOCUSED_ASSAULT,true);
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Source->CastSpell(Source, WS_SPELL_FOCUSED_ASSAULT, true);
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if (m_FlagDebuffState == 2)
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Source->CastSpell(Source,WS_SPELL_BRUTAL_ASSAULT,true);
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Source->CastSpell(Source, WS_SPELL_BRUTAL_ASSAULT, true);
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UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 1);
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}
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//called in HandleGameObjectUseOpcode:
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@@ -652,7 +652,7 @@ void BattlegroundWS::HandleAreaTrigger(Player *Source, uint32 Trigger)
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}
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//if (buff_guid)
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// HandleTriggerBuff(buff_guid,Source);
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// HandleTriggerBuff(buff_guid, Source);
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}
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bool BattlegroundWS::SetupBattleground()
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