Add spaces after commas
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@@ -107,7 +107,7 @@ void BattlegroundBE::HandleKillPlayer(Player *player, Player *killer)
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return;
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}
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Battleground::HandleKillPlayer(player,killer);
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Battleground::HandleKillPlayer(player, killer);
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UpdateArenaWorldState();
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CheckArenaWinConditions();
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@@ -115,7 +115,7 @@ void BattlegroundBE::HandleKillPlayer(Player *player, Player *killer)
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bool BattlegroundBE::HandlePlayerUnderMap(Player *player)
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{
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player->TeleportTo(GetMapId(),6238.930176f,262.963470f,0.889519f,player->GetOrientation(),false);
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player->TeleportTo(GetMapId(), 6238.930176f, 262.963470f, 0.889519f, player->GetOrientation(), false);
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return true;
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}
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@@ -142,7 +142,7 @@ void BattlegroundBE::HandleAreaTrigger(Player *Source, uint32 Trigger)
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}
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//if (buff_guid)
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// HandleTriggerBuff(buff_guid,Source);
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// HandleTriggerBuff(buff_guid, Source);
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}
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void BattlegroundBE::FillInitialWorldStates(WorldPacket &data)
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@@ -183,7 +183,7 @@ void BattlegroundBE::UpdatePlayerScore(Player* Source, uint32 type, uint32 value
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return;
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//there is nothing special in this score
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Battleground::UpdatePlayerScore(Source,type,value, doAddHonor);
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Battleground::UpdatePlayerScore(Source, type, value, doAddHonor);
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}
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