Add spaces after commas

This commit is contained in:
leak
2011-04-29 20:47:02 +02:00
parent 01a79947d5
commit 1003f30448
645 changed files with 9439 additions and 9439 deletions
@@ -63,7 +63,7 @@ namespace VMAP
virtual bool isInLineOfSight(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2) = 0;
virtual float getHeight(unsigned int pMapId, float x, float y, float z, float maxSearchDist) = 0;
/**
test if we hit an object. return true if we hit one. rx,ry,rz will hold the hit position or the dest position, if no intersection was found
test if we hit an object. return true if we hit one. rx, ry, rz will hold the hit position or the dest position, if no intersection was found
return a position, that is pReduceDist closer to the origin
*/
virtual bool getObjectHitPos(unsigned int pMapId, float x1, float y1, float z1, float x2, float y2, float z2, float& rx, float &ry, float& rz, float pModifyDist) = 0;
@@ -31,7 +31,7 @@ namespace VMAP
char lc = str[str.length()-1];
if(lc == '\r' || lc == '\n' || lc == ' ' || lc == '"' || lc == '\'')
{
str = str.substr(0,str.length()-1);
str = str.substr(0, str.length()-1);
}
else
{
@@ -43,7 +43,7 @@ namespace VMAP
char lc = str[0];
if(lc == ' ' || lc == '"' || lc == '\'')
{
str = str.substr(1,str.length()-1);
str = str.substr(1, str.length()-1);
}
else
{
@@ -161,8 +161,8 @@ namespace VMAP
InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
if (instanceTree != iInstanceMapTrees.end())
{
Vector3 pos1 = convertPositionToInternalRep(x1,y1,z1);
Vector3 pos2 = convertPositionToInternalRep(x2,y2,z2);
Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
if (pos1 != pos2)
{
result = instanceTree->second->isInLineOfSight(pos1, pos2);
@@ -186,11 +186,11 @@ namespace VMAP
InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
if (instanceTree != iInstanceMapTrees.end())
{
Vector3 pos1 = convertPositionToInternalRep(x1,y1,z1);
Vector3 pos2 = convertPositionToInternalRep(x2,y2,z2);
Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
Vector3 resultPos;
result = instanceTree->second->getObjectHitPos(pos1, pos2, resultPos, pModifyDist);
resultPos = convertPositionToMangosRep(resultPos.x,resultPos.y,resultPos.z);
resultPos = convertPositionToMangosRep(resultPos.x, resultPos.y, resultPos.z);
rx = resultPos.x;
ry = resultPos.y;
rz = resultPos.z;
@@ -212,7 +212,7 @@ namespace VMAP
InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(pMapId);
if (instanceTree != iInstanceMapTrees.end())
{
Vector3 pos = convertPositionToInternalRep(x,y,z);
Vector3 pos = convertPositionToInternalRep(x, y, z);
height = instanceTree->second->getHeight(pos, maxSearchDist);
if (!(height < G3D::inf()))
{
+3 -3
View File
@@ -226,7 +226,7 @@ namespace VMAP
float StaticMapTree::getHeight(const Vector3& pPos, float maxSearchDist) const
{
float height = G3D::inf();
Vector3 dir = Vector3(0,0,-1);
Vector3 dir = Vector3(0, 0, -1);
G3D::Ray ray(pPos, dir); // direction with length of 1
float maxDist = maxSearchDist;
if (getIntersectionTime(ray, maxDist, false))
@@ -356,7 +356,7 @@ namespace VMAP
}
if (!iTreeValues)
{
sLog->outError("StaticMapTree::LoadMapTile() : tree has not been initialized [%u,%u]", tileX, tileY);
sLog->outError("StaticMapTree::LoadMapTile() : tree has not been initialized [%u, %u]", tileX, tileY);
return false;
}
bool result = true;
@@ -382,7 +382,7 @@ namespace VMAP
// acquire model instance
WorldModel *model = vm->acquireModelInstance(iBasePath, spawn.name);
if (!model)
sLog->outError("StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u,%u]", tileX, tileY);
sLog->outError("StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u, %u]", tileX, tileY);
// update tree
uint32 referencedVal;
+8 -8
View File
@@ -262,12 +262,12 @@ namespace VMAP
int readOperation = 1;
// temporary use defines to simplify read/check code (close file and return at fail)
#define READ_OR_RETURN(V,S) if(fread((V), (S), 1, rf) != 1) { \
#define READ_OR_RETURN(V, S) if(fread((V), (S), 1, rf) != 1) { \
fclose(rf); printf("readfail, op = %i\n", readOperation); return(false); }readOperation++;
#define READ_OR_RETURN_WITH_DELETE(V,S) if(fread((V), (S), 1, rf) != 1) { \
#define READ_OR_RETURN_WITH_DELETE(V, S) if(fread((V), (S), 1, rf) != 1) { \
fclose(rf); printf("readfail, op = %i\n", readOperation); delete V; return(false); }readOperation++;
#define CMP_OR_RETURN(V,S) if(strcmp((V),(S)) != 0) { \
#define CMP_OR_RETURN(V, S) if(strcmp((V), (S)) != 0) { \
fclose(rf); printf("cmpfail, %s!=%s\n", V, S);return(false); }
READ_OR_RETURN(&ident, 8);
@@ -362,8 +362,8 @@ namespace VMAP
if (!rf)
{
printf("ERROR: Can't open model file in form: %s",pModelFilename.c_str());
printf("... or form: %s",filename.c_str() );
printf("ERROR: Can't open model file in form: %s", pModelFilename.c_str());
printf("... or form: %s", filename.c_str() );
return false;
}
@@ -372,11 +372,11 @@ namespace VMAP
int readOperation = 1;
// temporary use defines to simplify read/check code (close file and return at fail)
#define READ_OR_RETURN(V,S) if(fread((V), (S), 1, rf) != 1) { \
#define READ_OR_RETURN(V, S) if(fread((V), (S), 1, rf) != 1) { \
fclose(rf); printf("readfail, op = %i\n", readOperation); return(false); }readOperation++;
#define READ_OR_RETURN_WITH_DELETE(V,S) if(fread((V), (S), 1, rf) != 1) { \
#define READ_OR_RETURN_WITH_DELETE(V, S) if(fread((V), (S), 1, rf) != 1) { \
fclose(rf); printf("readfail, op = %i\n", readOperation); delete V; return(false); }readOperation++;
#define CMP_OR_RETURN(V,S) if(strcmp((V),(S)) != 0) { \
#define CMP_OR_RETURN(V, S) if(strcmp((V), (S)) != 0) { \
fclose(rf); printf("cmpfail, %s!=%s\n", V, S);return(false); }
READ_OR_RETURN(&ident, 8);
+2 -2
View File
@@ -456,7 +456,7 @@ namespace VMAP
}
#ifdef VMAP_DEBUG
const GroupModel &gm = prims[entry];
printf("%10u %8X %7.3f,%7.3f,%7.3f | %7.3f,%7.3f,%7.3f | z=%f, p_z=%f\n", gm.GetWmoID(), gm.GetMogpFlags(),
printf("%10u %8X %7.3f, %7.3f, %7.3f | %7.3f, %7.3f, %7.3f | z=%f, p_z=%f\n", gm.GetWmoID(), gm.GetMogpFlags(),
gm.GetBound().low().x, gm.GetBound().low().y, gm.GetBound().low().z,
gm.GetBound().high().x, gm.GetBound().high().y, gm.GetBound().high().z, group_Z, point.z);
#endif
@@ -507,7 +507,7 @@ namespace VMAP
bool result = true;
uint32 chunkSize, count;
result = fwrite(VMAP_MAGIC,1,8,wf) == 8;
result = fwrite(VMAP_MAGIC, 1, 8, wf) == 8;
if (result && fwrite("WMOD", 1, 4, wf) != 4) result = false;
chunkSize = sizeof(uint32) + sizeof(uint32);
if (result && fwrite(&chunkSize, sizeof(uint32), 1, wf) != 1) result = false;