*Fix a typo in spellauras.cpp which makes some triggered spells triggered twice.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-08-07 15:12:01 -05:00
parent 8c67a6a697
commit 0fc62066bf
+1
View File
@@ -2533,6 +2533,7 @@ void AuraEffect::TriggerSpell()
case 29213:
case 54835:
caster->CastSpell(m_target, trigger_spell_id, true, NULL, this);
return;
// Ground Slam
case 33525:
target->CastSpell(target, trigger_spell_id, true);