Core/Spells: Cleanup code for Summon Gargoyle
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@@ -4,4 +4,4 @@ SET @SPELL := 29232;
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UPDATE `creature_template` SET `ScriptName`='',`AIName`='SmartAI' WHERE `entry`=@ENTRY;
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UPDATE `creature_template` SET `ScriptName`='',`AIName`='SmartAI' WHERE `entry`=@ENTRY;
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DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY;
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DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY;
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INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
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INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
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(@ENTRY,0,0,0,6,0,100,1,0,0,0,0,11,@SPELL,3,0,0,0,0,0,0,0,0,0,0,0,0,'Spore - On Death - Cast Fungal Creep on Envoker');
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(@ENTRY,0,0,0,6,0,100,1,0,0,0,0,11,@SPELL,3,0,0,0,0,0,0,0,0,0,0,0,0,'Spore - On Death - Cast Fungal Creep');
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@@ -0,0 +1 @@
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DELETE FROM `spell_script_names` WHERE `spell_id` = 50524;
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@@ -6077,9 +6077,9 @@ void AuraEffect::HandleAuraDummy(AuraApplication const * aurApp, uint8 mode, boo
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target->SetReducedThreatPercent(0, 0);
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target->SetReducedThreatPercent(0, 0);
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break;
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break;
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case SPELLFAMILY_DEATHKNIGHT:
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case SPELLFAMILY_DEATHKNIGHT:
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// Summon Gargoyle (will start feeding gargoyle)
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// Summon Gargoyle (Dismiss Gargoyle at remove)
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if (GetId() == 61777)
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if (GetId() == 61777)
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target->CastSpell(target, m_spellProto->EffectTriggerSpell[m_effIndex], true);
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target->CastSpell(target, GetAmount(), true);
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break;
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break;
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default:
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default:
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break;
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break;
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@@ -28,7 +28,6 @@ enum DeathKnightSpells
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{
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{
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DK_SPELL_RUNIC_POWER_ENERGIZE = 49088,
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DK_SPELL_RUNIC_POWER_ENERGIZE = 49088,
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DK_SPELL_ANTI_MAGIC_SHELL_TALENT = 51052,
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DK_SPELL_ANTI_MAGIC_SHELL_TALENT = 51052,
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DK_SPELL_SUMMON_GARGOYLE = 50514,
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DK_SPELL_CORPSE_EXPLOSION_TRIGGERED = 43999,
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DK_SPELL_CORPSE_EXPLOSION_TRIGGERED = 43999,
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DK_SPELL_GHOUL_EXPLODE = 47496,
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DK_SPELL_GHOUL_EXPLODE = 47496,
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DISPLAY_GHOUL_CORPSE = 25537,
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DISPLAY_GHOUL_CORPSE = 25537,
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@@ -361,47 +360,6 @@ class spell_dk_death_pact : public SpellScriptLoader
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}
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}
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};
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};
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// 50524 Runic Power Feed (keeping Gargoyle alive)
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class spell_dk_runic_power_feed : public SpellScriptLoader
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{
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public:
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spell_dk_runic_power_feed() : SpellScriptLoader("spell_dk_runic_power_feed") { }
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class spell_dk_runic_power_feed_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_dk_runic_power_feed_SpellScript);
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bool Validate(SpellEntry const * /*spellEntry*/)
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{
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if (!sSpellStore.LookupEntry(DK_SPELL_SUMMON_GARGOYLE))
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return false;
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return true;
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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if (Unit* caster = GetCaster())
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{
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// No power, dismiss Gargoyle
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if (caster->GetPower(POWER_RUNIC_POWER) < 30)
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caster->RemoveAurasDueToSpell(DK_SPELL_SUMMON_GARGOYLE, caster->GetGUID());
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else
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caster->ModifyPower(POWER_RUNIC_POWER, -30);
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}
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}
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void Register()
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{
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OnEffect += SpellEffectFn(spell_dk_runic_power_feed_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const
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{
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return new spell_dk_runic_power_feed_SpellScript();
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}
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};
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// 55090 Scourge Strike (55265, 55270, 55271)
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// 55090 Scourge Strike (55265, 55270, 55271)
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class spell_dk_scourge_strike : public SpellScriptLoader
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class spell_dk_scourge_strike : public SpellScriptLoader
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{
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{
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@@ -604,7 +562,6 @@ void AddSC_deathknight_spell_scripts()
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new spell_dk_gnoul_explode();
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new spell_dk_gnoul_explode();
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new spell_dk_death_gate();
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new spell_dk_death_gate();
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new spell_dk_death_pact();
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new spell_dk_death_pact();
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new spell_dk_runic_power_feed();
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new spell_dk_scourge_strike();
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new spell_dk_scourge_strike();
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new spell_dk_spell_deflection();
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new spell_dk_spell_deflection();
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new spell_dk_blood_boil();
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new spell_dk_blood_boil();
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