Scripts/Shadow Labyrinth: Fix wrong target of Incite Chaos spell
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@@ -138,7 +138,7 @@ public:
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{
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Unit* target = Unit::GetUnit(*me, (*itr)->getUnitGuid());
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if (target && target->GetTypeId() == TYPEID_PLAYER)
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target->CastSpell(target, SPELL_INCITE_CHAOS_B, true);
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me->CastSpell(target, SPELL_INCITE_CHAOS_B, true);
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}
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DoResetThreat();
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