*Update of relocation notify code.
--HG-- branch : trunk
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@@ -2024,6 +2024,7 @@ class TRINITY_DLL_SPEC Player : public Unit
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bool IsVisibleGloballyFor(Player* pl) const;
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void UpdateVisibilityOf(WorldObject* target);
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void SendInitialVisiblePackets(Unit* target);
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template<class T>
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void UpdateVisibilityOf(T* target, UpdateData& data, UpdateDataMapType& data_updates, std::set<WorldObject*>& visibleNow);
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