Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.

Also get rid of unused CountedReference class that used Trinity threading pattern.

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2010-06-25 00:18:01 +02:00
parent a6b9e716a6
commit 0f7657b68c
109 changed files with 349 additions and 1221 deletions
@@ -19,7 +19,7 @@
*/
#include "SocialMgr.h"
#include "SingletonImp.h"
#include "DatabaseEnv.h"
#include "Opcodes.h"
#include "WorldPacket.h"
@@ -28,8 +28,6 @@
#include "World.h"
#include "Util.h"
INSTANTIATE_SINGLETON_1(SocialMgr);
PlayerSocial::PlayerSocial()
{
m_playerGUID = 0;