Core/Misc: Separate RecordTimeDiff in World::Update for MapMgr and BattlegroundMgr
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@@ -1959,7 +1959,9 @@ void World::Update(uint32 diff)
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/// <li> Handle all other objects
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///- Update objects when the timer has passed (maps, transport, creatures, ...)
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RecordTimeDiff(NULL);
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sMapMgr->Update(diff);
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RecordTimeDiff("UpdateMapMgr");
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if (sWorld->getBoolConfig(CONFIG_AUTOBROADCAST))
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{
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