Core: Get rid of dirty operator workaround for ACE_Singleton class implementation

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-12-22 21:25:23 +01:00
parent 0948fc5bbe
commit 0f3b9019a8
159 changed files with 1943 additions and 1939 deletions
+17 -17
View File
@@ -382,7 +382,7 @@ void fixNULLfields(std::string &line)
DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, std::string name, uint32 guid)
{
uint32 charcount = sAccountMgr.GetCharactersCount(account);
uint32 charcount = sAccountMgr->GetCharactersCount(account);
if (charcount >= 10)
return DUMP_TOO_MANY_CHARS;
@@ -395,15 +395,15 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
// make sure the same guid doesn't already exist and is safe to use
bool incHighest = true;
if (guid != 0 && guid < sObjectMgr.m_hiCharGuid)
if (guid != 0 && guid < sObjectMgr->m_hiCharGuid)
{
result = CharacterDatabase.PQuery("SELECT 1 FROM characters WHERE guid = '%d'", guid);
if (result)
guid = sObjectMgr.m_hiCharGuid; // use first free if exists
guid = sObjectMgr->m_hiCharGuid; // use first free if exists
else incHighest = false;
}
else
guid = sObjectMgr.m_hiCharGuid;
guid = sObjectMgr->m_hiCharGuid;
// normalize the name if specified and check if it exists
if (!normalizePlayerName(name))
@@ -423,7 +423,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
snprintf(newguid, 20, "%d", guid);
snprintf(chraccount, 20, "%d", account);
snprintf(newpetid, 20, "%d", sObjectMgr.GeneratePetNumber());
snprintf(newpetid, 20, "%d", sObjectMgr->GeneratePetNumber());
snprintf(lastpetid, 20, "%s", "");
std::map<uint32,uint32> items;
@@ -540,7 +540,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
ROLLBACK(DUMP_FILE_BROKEN); // character_equipmentsets.guid
char newSetGuid[24];
snprintf(newSetGuid, 24, UI64FMTD, sObjectMgr.GenerateEquipmentSetGuid());
snprintf(newSetGuid, 24, UI64FMTD, sObjectMgr->GenerateEquipmentSetGuid());
if (!changenth(line, 2, newSetGuid))
ROLLBACK(DUMP_FILE_BROKEN); // character_equipmentsets.setguid
break;
@@ -550,15 +550,15 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
if (!changenth(line, 1, newguid)) // character_inventory.guid update
ROLLBACK(DUMP_FILE_BROKEN);
if (!changeGuid(line, 2, items, sObjectMgr.m_hiItemGuid, true))
if (!changeGuid(line, 2, items, sObjectMgr->m_hiItemGuid, true))
ROLLBACK(DUMP_FILE_BROKEN); // character_inventory.bag update
if (!changeGuid(line, 4, items, sObjectMgr.m_hiItemGuid))
if (!changeGuid(line, 4, items, sObjectMgr->m_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN); // character_inventory.item update
break;
}
case DTT_MAIL: // mail
{
if (!changeGuid(line, 1, mails, sObjectMgr.m_mailid))
if (!changeGuid(line, 1, mails, sObjectMgr->m_mailid))
ROLLBACK(DUMP_FILE_BROKEN); // mail.id update
if (!changenth(line, 6, newguid)) // mail.receiver update
ROLLBACK(DUMP_FILE_BROKEN);
@@ -566,9 +566,9 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
}
case DTT_MAIL_ITEM: // mail_items
{
if (!changeGuid(line, 1, mails, sObjectMgr.m_mailid))
if (!changeGuid(line, 1, mails, sObjectMgr->m_mailid))
ROLLBACK(DUMP_FILE_BROKEN); // mail_items.id
if (!changeGuid(line, 2, items, sObjectMgr.m_hiItemGuid))
if (!changeGuid(line, 2, items, sObjectMgr->m_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN); // mail_items.item_guid
if (!changenth(line, 4, newguid)) // mail_items.receiver
ROLLBACK(DUMP_FILE_BROKEN);
@@ -577,7 +577,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
case DTT_ITEM:
{
// item, owner, data field:item, owner guid
if (!changeGuid(line, 1, items, sObjectMgr.m_hiItemGuid))
if (!changeGuid(line, 1, items, sObjectMgr->m_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN); // item_instance.guid update
if (!changenth(line, 3, newguid)) // item_instance.owner_guid update
ROLLBACK(DUMP_FILE_BROKEN);
@@ -587,7 +587,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
{
if (!changenth(line, 1, newguid)) // character_gifts.guid update
ROLLBACK(DUMP_FILE_BROKEN);
if (!changeGuid(line, 2, items, sObjectMgr.m_hiItemGuid))
if (!changeGuid(line, 2, items, sObjectMgr->m_hiItemGuid))
ROLLBACK(DUMP_FILE_BROKEN); // character_gifts.item_guid update
break;
}
@@ -599,7 +599,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
snprintf(lastpetid, 20, "%s", currpetid);
if (strcmp(lastpetid,currpetid) != 0)
{
snprintf(newpetid, 20, "%d", sObjectMgr.GeneratePetNumber());
snprintf(newpetid, 20, "%d", sObjectMgr->GeneratePetNumber());
snprintf(lastpetid, 20, "%s", currpetid);
}
@@ -645,11 +645,11 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
CharacterDatabase.CommitTransaction(trans);
sObjectMgr.m_hiItemGuid += items.size();
sObjectMgr.m_mailid += mails.size();
sObjectMgr->m_hiItemGuid += items.size();
sObjectMgr->m_mailid += mails.size();
if (incHighest)
++sObjectMgr.m_hiCharGuid;
++sObjectMgr->m_hiCharGuid;
fclose(fin);