Core: Get rid of dirty operator workaround for ACE_Singleton class implementation

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-12-22 21:25:23 +01:00
parent 0948fc5bbe
commit 0f3b9019a8
159 changed files with 1943 additions and 1939 deletions
+1 -1
View File
@@ -449,7 +449,7 @@ void LoadDBCStores(const std::string& dataPath)
continue;
for (int x = 0; x < MAX_DIFFICULTY; ++x)
sSpellMgr.SetSpellDifficultyId(uint32(newEntry.SpellID[x]), spellDiff->ID);
sSpellMgr->SetSpellDifficultyId(uint32(newEntry.SpellID[x]), spellDiff->ID);
}
// create talent spells set