Core: Get rid of dirty operator workaround for ACE_Singleton class implementation

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-12-22 21:25:23 +01:00
parent 0948fc5bbe
commit 0f3b9019a8
159 changed files with 1943 additions and 1939 deletions
@@ -395,7 +395,7 @@ void npc_escortAI::AddWaypoint(uint32 id, float x, float y, float z, uint32 Wait
void npc_escortAI::FillPointMovementListForCreature()
{
std::vector<ScriptPointMove> const &pPointsEntries = sScriptSystemMgr.GetPointMoveList(me->GetEntry());
std::vector<ScriptPointMove> const &pPointsEntries = sScriptSystemMgr->GetPointMoveList(me->GetEntry());
if (pPointsEntries.empty())
return;