Core/Movement: properly set mover for possess/vehicles

This commit is contained in:
Vlad
2012-01-20 05:11:52 +03:00
parent 87761580aa
commit 0f383e9cdd
3 changed files with 4 additions and 16 deletions
+2
View File
@@ -15849,6 +15849,7 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
case CHARM_TYPE_VEHICLE:
SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED);
charmer->ToPlayer()->SetClientControl(this, 1);
charmer->ToPlayer()->SetMover(this);
charmer->ToPlayer()->SetViewpoint(this, true);
charmer->ToPlayer()->VehicleSpellInitialize();
break;
@@ -15857,6 +15858,7 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED);
charmer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE);
charmer->ToPlayer()->SetClientControl(this, 1);
charmer->ToPlayer()->SetMover(this);
charmer->ToPlayer()->SetViewpoint(this, true);
charmer->ToPlayer()->PossessSpellInitialize();
break;
@@ -359,7 +359,6 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId)
{
if (!_me->SetCharmedBy(unit, CHARM_TYPE_VEHICLE))
ASSERT(false);
unit->ToPlayer()->SetMover(this->GetBase());
}
if (_me->IsInWorld())
@@ -411,10 +410,7 @@ void Vehicle::RemovePassenger(Unit* unit)
unit->ClearUnitState(UNIT_STAT_ONVEHICLE);
if (_me->GetTypeId() == TYPEID_UNIT && unit->GetTypeId() == TYPEID_PLAYER && seat->first == 0 && seat->second.SeatInfo->m_flags & VEHICLE_SEAT_FLAG_CAN_CONTROL)
{
_me->RemoveCharmedBy(unit);
unit->ToPlayer()->SetMover(unit->ToPlayer());
}
if (_me->IsInWorld())
{
@@ -3096,17 +3096,9 @@ void AuraEffect::HandleModPossess(AuraApplication const* aurApp, uint8 mode, boo
}
if (apply)
{
if (target->SetCharmedBy(caster, CHARM_TYPE_POSSESS, aurApp))
caster->ToPlayer()->SetMover(target);
}
target->SetCharmedBy(caster, CHARM_TYPE_POSSESS, aurApp);
else
{
target->RemoveCharmedBy(caster);
caster->ToPlayer()->SetMover(caster);
if (target->GetTypeId() == TYPEID_PLAYER)
target->ToPlayer()->SetMover(target);
}
}
// only one spell has this aura
@@ -3134,13 +3126,11 @@ void AuraEffect::HandleModPossessPet(AuraApplication const* aurApp, uint8 mode,
if (caster->ToPlayer()->GetPet() != pet)
return;
if (pet->SetCharmedBy(caster, CHARM_TYPE_POSSESS, aurApp))
caster->ToPlayer()->SetMover(pet);
pet->SetCharmedBy(caster, CHARM_TYPE_POSSESS, aurApp);
}
else
{
pet->RemoveCharmedBy(caster);
caster->ToPlayer()->SetMover(caster);
if (!pet->IsWithinDistInMap(caster, pet->GetMap()->GetVisibilityRange()))
pet->Remove(PET_SAVE_NOT_IN_SLOT, true);