diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 9843936946..aeb1eea2a0 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2190,7 +2190,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati { Position oldPos; GetPosition(&oldPos); - Relocate(z, y, z, orientation); + Relocate(x, y, z, orientation); SendTeleportAckPacket(); SendTeleportPacket(oldPos); // this automatically relocates to oldPos in order to broadcast the packet in the right place }