From 0ec7016ccac555545598aac9464ba7f26659dafd Mon Sep 17 00:00:00 2001 From: Subv Date: Sat, 14 Apr 2012 08:23:23 -0500 Subject: [PATCH] Core/Spells: Corrected logic check for SPELL_ATTR4_IGNORE_RESISTANCES Signed-off-by: Subv --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 536f99019b..5207892202 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1542,7 +1542,7 @@ void Unit::CalcAbsorbResist(Unit* victim, SpellSchoolMask schoolMask, DamageEffe // Magic damage, check for resists // Ignore spells that cant be resisted - if ((schoolMask & SPELL_SCHOOL_MASK_NORMAL) == 0 && (spellInfo && (spellInfo->AttributesEx4 & SPELL_ATTR4_IGNORE_RESISTANCES) == 0)) + if ((schoolMask & SPELL_SCHOOL_MASK_NORMAL) == 0 && (!spellInfo || (spellInfo->AttributesEx4 & SPELL_ATTR4_IGNORE_RESISTANCES) == 0) { float victimResistance = float(victim->GetResistance(schoolMask)); victimResistance += float(GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_TARGET_RESISTANCE, schoolMask));