Comment out some as of r5847 deprecated code.

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2009-10-11 12:21:43 +02:00
parent 7a9f0a970f
commit 0e419d0083
+6 -6
View File
@@ -6234,13 +6234,13 @@ void Player::RewardReputation(Unit *pVictim, float rate)
if (factionEntry1 && current_reputation_rank1 <= Rep->reputation_max_cap1) if (factionEntry1 && current_reputation_rank1 <= Rep->reputation_max_cap1)
GetReputationMgr().ModifyReputation(factionEntry1, donerep1); GetReputationMgr().ModifyReputation(factionEntry1, donerep1);
// Wiki: Team factions value divided by 2 // Wiki: Team factions value divided by 2 -- Deprecated, see ModifyReputation
if (factionEntry1 && Rep->is_teamaward1) /*if (factionEntry1 && Rep->is_teamaward1)
{ {
FactionEntry const *team1_factionEntry = sFactionStore.LookupEntry(factionEntry1->team); FactionEntry const *team1_factionEntry = sFactionStore.LookupEntry(factionEntry1->team);
if(team1_factionEntry) if(team1_factionEntry)
GetReputationMgr().ModifyReputation(team1_factionEntry, donerep1 / 2); GetReputationMgr().ModifyReputation(team1_factionEntry, donerep1 / 2);
} }*/
} }
if(Rep->repfaction2 && (!Rep->team_dependent || team == HORDE)) if(Rep->repfaction2 && (!Rep->team_dependent || team == HORDE))
@@ -6252,13 +6252,13 @@ void Player::RewardReputation(Unit *pVictim, float rate)
if (factionEntry2 && current_reputation_rank2 <= Rep->reputation_max_cap2) if (factionEntry2 && current_reputation_rank2 <= Rep->reputation_max_cap2)
GetReputationMgr().ModifyReputation(factionEntry2, donerep2); GetReputationMgr().ModifyReputation(factionEntry2, donerep2);
// Wiki: Team factions value divided by 2 // Wiki: Team factions value divided by 2 -- Deprecated, see ModifyReputation
if (factionEntry2 && Rep->is_teamaward2) /*if (factionEntry2 && Rep->is_teamaward2)
{ {
FactionEntry const *team2_factionEntry = sFactionStore.LookupEntry(factionEntry2->team); FactionEntry const *team2_factionEntry = sFactionStore.LookupEntry(factionEntry2->team);
if(team2_factionEntry) if(team2_factionEntry)
GetReputationMgr().ModifyReputation(team2_factionEntry, donerep2 / 2); GetReputationMgr().ModifyReputation(team2_factionEntry, donerep2 / 2);
} }*/
} }
} }