Removed moveflags column from creature_addon and creature_template_addon. Thanks to Zor and raczman.
--HG-- branch : trunk
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@@ -0,0 +1 @@
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ALTER TABLE `creature_addon` DROP COLUMN `moveflags`;
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@@ -0,0 +1 @@
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ALTER TABLE `creature_template_addon` DROP COLUMN `moveflags`;
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@@ -754,7 +754,6 @@ CREATE TABLE `creature_addon` (
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`bytes1` int(10) unsigned NOT NULL DEFAULT '0',
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`bytes2` int(10) unsigned NOT NULL DEFAULT '0',
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`emote` int(10) unsigned NOT NULL DEFAULT '0',
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`moveflags` int(10) unsigned NOT NULL DEFAULT '0',
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`auras` text,
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PRIMARY KEY (`guid`)
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) ENGINE=MyISAM DEFAULT CHARSET=latin1;
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@@ -1703,7 +1702,6 @@ CREATE TABLE `creature_template_addon` (
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`bytes1` int(10) unsigned NOT NULL DEFAULT '0',
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`bytes2` int(10) unsigned NOT NULL DEFAULT '0',
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`emote` mediumint(8) unsigned NOT NULL DEFAULT '0',
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`moveflags` int(10) unsigned NOT NULL DEFAULT '0',
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`auras` text,
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PRIMARY KEY (`entry`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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@@ -1967,12 +1967,6 @@ bool Creature::LoadCreaturesAddon(bool reload)
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if (cainfo->emote != 0)
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SetUInt32Value(UNIT_NPC_EMOTESTATE, cainfo->emote);
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if (cainfo->move_flags != 0)
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SetUnitMovementFlags(cainfo->move_flags);
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if (cainfo->move_flags & (MOVEMENTFLAG_FLY_MODE | MOVEMENTFLAG_FLYING))
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sLog.outErrorDb("Creature (GUID: %u Entry: %u) has improper `moveflags` value in `creature_template_addon`. Use `InhabitType` = 4 (Flying) in `creature_template`, not MOVEMENTFLAG_FLY_MODE or MOVEMENTFLAG_FLYING in `creature_template_addon`.",GetGUIDLow(),GetEntry());
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//Load Path
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if (cainfo->path_id != 0)
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m_path_id = cainfo->path_id;
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@@ -253,7 +253,6 @@ struct CreatureDataAddon
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uint32 bytes1;
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uint32 bytes2;
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uint32 emote;
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uint32 move_flags;
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CreatureDataAddonAura const* auras; // loaded as char* "spell1 eff1 spell2 eff2 ... "
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};
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@@ -29,9 +29,9 @@ extern DatabaseMysql WorldDatabase;
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const char CreatureInfosrcfmt[]="iiiiiiiiiisssiiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiis";
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const char CreatureInfodstfmt[]="iiiiiiiiiisssiiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiii";
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const char CreatureDataAddonInfofmt[]="iiiiiiis";
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const char CreatureDataAddonInfofmt[]="iiiiiis";
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const char CreatureModelfmt[]="iffbi";
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const char CreatureInfoAddonInfofmt[]="iiiiiiis";
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const char CreatureInfoAddonInfofmt[]="iiiiiis";
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const char EquipmentInfofmt[]="iiii";
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const char GameObjectInfosrcfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiis";
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const char GameObjectInfodstfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii";
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