[svn] * Raise modify scale limit from 3 to 10 for players

* Implement immunity totems from periodic damage spell effects. Source: Mangos
* Implemented second choice aggro targets for creatures. Source: Mangos

--HG--
branch : trunk
This commit is contained in:
KingPin
2008-10-19 16:52:50 -05:00
parent 76adf24586
commit 0d8d686d81
4 changed files with 34 additions and 1 deletions
+2
View File
@@ -54,6 +54,8 @@ class Totem : public Creature
void UpdateMaxPower(Powers /*power*/) {}
void UpdateAttackPowerAndDamage(bool /*ranged*/ ) {}
void UpdateDamagePhysical(WeaponAttackType /*attType*/) {}
bool IsImmunedToSpell(SpellEntry const* spellInfo, bool useCharges = false);
protected:
TotemType m_type;