Core/Misc: rename some prepared statements to conform to naming standards (there are no CLEAN statements, there are DEL ones)

This commit is contained in:
Azazel
2011-02-25 00:46:26 +06:00
parent bcd7e45e12
commit 0c8f1c7b5b
3 changed files with 16 additions and 15 deletions
+5 -5
View File
@@ -3643,7 +3643,7 @@ void ObjectMgr::LoadGuilds()
uint32 oldMSTime = getMSTime();
// Delete orphaned guild rank entries before loading the valid ones
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_RANKS);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_RANKS);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_RANKS);
@@ -3680,7 +3680,7 @@ void ObjectMgr::LoadGuilds()
uint32 oldMSTime = getMSTime();
// Delete orphaned guild member entries before loading the valid ones
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_MEMBERS);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_MEMBERS);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_MEMBERS);
@@ -3717,7 +3717,7 @@ void ObjectMgr::LoadGuilds()
uint32 oldMSTime = getMSTime();
// Delete orphaned guild bank right entries before loading the valid ones
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_BANK_RIGHTS);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_RIGHTS);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_BANK_RIGHTS);
@@ -3829,7 +3829,7 @@ void ObjectMgr::LoadGuilds()
uint32 oldMSTime = getMSTime();
// Delete orphaned guild bank tab entries before loading the valid ones
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_BANK_TABS);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_TABS);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_BANK_TABS);
@@ -3866,7 +3866,7 @@ void ObjectMgr::LoadGuilds()
uint32 oldMSTime = getMSTime();
// Delete orphan guild bank items
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_GUILD_BANK_ITEMS);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEMS);
CharacterDatabase.Execute(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_GUILD_BANK_ITEMS);