Core/Logs: Added some more log informations to certain logs

This commit is contained in:
Lopin
2011-08-24 13:37:05 +02:00
parent 1965616baa
commit 0c410bda43
3 changed files with 11 additions and 7 deletions
+2 -2
View File
@@ -918,7 +918,7 @@ bool Player::Create(uint32 guidlow, CharacterCreateInfo* createInfo)
PlayerInfo const* info = sObjectMgr->GetPlayerInfo(createInfo->Race, createInfo->Class); PlayerInfo const* info = sObjectMgr->GetPlayerInfo(createInfo->Race, createInfo->Class);
if (!info) if (!info)
{ {
sLog->outError("Player have incorrect race/class pair. Can't be loaded."); sLog->outError("Player (Name %s) have incorrect race/class pair (Race %u, Class %u). Can't be loaded.", createInfo->Race, createInfo->Class, m_name.c_str());
return false; return false;
} }
@@ -18141,7 +18141,7 @@ bool Player::_LoadHomeBind(PreparedQueryResult result)
PlayerInfo const *info = sObjectMgr->GetPlayerInfo(getRace(), getClass()); PlayerInfo const *info = sObjectMgr->GetPlayerInfo(getRace(), getClass());
if (!info) if (!info)
{ {
sLog->outError("Player have incorrect race/class pair. Can't be loaded."); sLog->outError("Player (Name %s) have incorrect race/class pair (Race: %u, Class %u). Can't be loaded.", GetName(), getRace(), getClass());
return false; return false;
} }
+8 -4
View File
@@ -653,17 +653,21 @@ class ObjectMgr
PlayerClassInfo const* GetPlayerClassInfo(uint32 class_) const PlayerClassInfo const* GetPlayerClassInfo(uint32 class_) const
{ {
if (class_ >= MAX_CLASSES) return NULL; if (class_ >= MAX_CLASSES)
return NULL;
return &playerClassInfo[class_]; return &playerClassInfo[class_];
} }
void GetPlayerClassLevelInfo(uint32 class_, uint8 level, PlayerClassLevelInfo* info) const; void GetPlayerClassLevelInfo(uint32 class_, uint8 level, PlayerClassLevelInfo* info) const;
PlayerInfo const* GetPlayerInfo(uint32 race, uint32 class_) const PlayerInfo const* GetPlayerInfo(uint32 race, uint32 class_) const
{ {
if (race >= MAX_RACES) return NULL; if (race >= MAX_RACES)
if (class_ >= MAX_CLASSES) return NULL; return NULL;
if (class_ >= MAX_CLASSES)
return NULL;
PlayerInfo const* info = &playerInfo[race][class_]; PlayerInfo const* info = &playerInfo[race][class_];
if (info->displayId_m == 0 || info->displayId_f == 0) return NULL; if (info->displayId_m == 0 || info->displayId_f == 0)
return NULL;
return info; return info;
} }
void GetPlayerLevelInfo(uint32 race, uint32 class_, uint8 level, PlayerLevelInfo* info) const; void GetPlayerLevelInfo(uint32 race, uint32 class_, uint8 level, PlayerLevelInfo* info) const;
@@ -67,7 +67,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
ASSERT(oldMap); ASSERT(oldMap);
if (GetPlayer()->IsInWorld()) if (GetPlayer()->IsInWorld())
{ {
sLog->outCrash("Player is still in world when teleported from map %u! to new map %u", oldMap->GetId(), loc.GetMapId()); sLog->outCrash("Player (Name %s) is still in world when teleported from map %u to new map %u", GetPlayer()->GetName(), oldMap->GetId(), loc.GetMapId());
oldMap->Remove(GetPlayer(), false); oldMap->Remove(GetPlayer(), false);
} }