Cosmetic: Some cosmetic changes here and there
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@@ -32,9 +32,9 @@ class SpellInfo;
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class HostileRefManager : public RefManager<Unit, ThreatManager>
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{
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private:
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Unit *iOwner;
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Unit* iOwner;
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public:
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explicit HostileRefManager(Unit *owner) { iOwner = owner; }
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explicit HostileRefManager(Unit* owner) { iOwner = owner; }
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~HostileRefManager();
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Unit* getOwner() { return iOwner; }
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@@ -62,10 +62,10 @@ class HostileRefManager : public RefManager<Unit, ThreatManager>
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void setOnlineOfflineState(bool isOnline);
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// set state for one reference, defined by Unit
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void setOnlineOfflineState(Unit *creature, bool isOnline);
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void setOnlineOfflineState(Unit* creature, bool isOnline);
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// delete one reference, defined by Unit
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void deleteReference(Unit *creature);
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void deleteReference(Unit* creature);
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void UpdateVisibility();
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};
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@@ -72,7 +72,7 @@ enum SpellSpecificType
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SPELL_SPECIFIC_ELEMENTAL_SHIELD = 10,
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SPELL_SPECIFIC_MAGE_POLYMORPH = 11,
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SPELL_SPECIFIC_JUDGEMENT = 13,
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SPELL_SPECIFIC_WARLOCK_CORRUPTION= 17,
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SPELL_SPECIFIC_WARLOCK_CORRUPTION = 17,
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SPELL_SPECIFIC_FOOD = 19,
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SPELL_SPECIFIC_DRINK = 20,
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SPELL_SPECIFIC_FOOD_AND_DRINK = 21,
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