[svn] Removed the no longer used TcpNoDelay config option and the matching CONFIG_TCP_NO_DELAY config variable. It can be set using the Network.TcpNodelay option now. Patch provided by raczman.

--HG--
branch : trunk
This commit is contained in:
w12x
2008-10-17 16:51:27 -05:00
parent ab9eb277b4
commit 0bdf12f3dd
3 changed files with 0 additions and 8 deletions
-6
View File
@@ -92,11 +92,6 @@ EAIErrorLevel = 2
# Default: 1 (speed)
# 9 (best compression)
#
# TcpNoDelay
# TCP Nagle algorithm setting
# Default: 0 (enable Nagle algorithm, less traffic, more latency)
# 1 (TCP_NO_DELAY, disable Nagle algorithm, more traffic but less latency)
#
# PlayerLimit
# Maximum number of players in the world. Excluding Mods, GM's and Admins
# Default: 100
@@ -182,7 +177,6 @@ EAIErrorLevel = 2
UseProcessors = 0
ProcessPriority = 1
Compression = 1
TcpNoDelay = 0
PlayerLimit = 100
SaveRespawnTimeImmediately = 1
MaxOverspeedPings = 2