[svn] Removed the no longer used TcpNoDelay config option and the matching CONFIG_TCP_NO_DELAY config variable. It can be set using the Network.TcpNodelay option now. Patch provided by raczman.
--HG-- branch : trunk
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@@ -92,11 +92,6 @@ EAIErrorLevel = 2
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# Default: 1 (speed)
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# 9 (best compression)
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#
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# TcpNoDelay
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# TCP Nagle algorithm setting
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# Default: 0 (enable Nagle algorithm, less traffic, more latency)
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# 1 (TCP_NO_DELAY, disable Nagle algorithm, more traffic but less latency)
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#
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# PlayerLimit
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# Maximum number of players in the world. Excluding Mods, GM's and Admins
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# Default: 100
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@@ -182,7 +177,6 @@ EAIErrorLevel = 2
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UseProcessors = 0
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ProcessPriority = 1
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Compression = 1
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TcpNoDelay = 0
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PlayerLimit = 100
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SaveRespawnTimeImmediately = 1
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MaxOverspeedPings = 2
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