Enable VMaps by default.
--HG-- branch : trunk
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@@ -156,8 +156,8 @@ EAIErrorLevel = 2
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# vmap.enableLOS
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# vmap.enableHeight
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# Enable/Disable VMmap support for line of sight and height calculation
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# Default: 0 (disable)
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# 1 (enable)
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# 0 (disable)
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# Default: 1 (enable)
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#
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# vmap.ignoreMapIds
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# Map id that will be ignored by VMaps
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@@ -172,11 +172,12 @@ EAIErrorLevel = 2
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#
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# vmap.petLOS
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# Check LOS for pets, to avoid them going through walls etc.
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# Default: 0 (disable, less CPU usage)
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# 1 (enable, each pet attack command will check for LOS)
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# 0 (disable, somewhat less CPU usage)
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# Default: 1 (enable, each pet attack command will check for LOS)
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#
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# vmap.enableIndoorCheck
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# Enable/Disable VMap based indoor check to remove outdoor-only auras (mounts etc.)
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# 0 (disabled, somewhat less CPU usage)
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# Default: 1 (enabled)
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#
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# DetectPosCollision
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@@ -242,11 +243,11 @@ ChangeWeatherInterval = 600000
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PlayerSaveInterval = 900000
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PlayerSave.Stats.MinLevel = 0
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PlayerSave.Stats.SaveOnlyOnLogout = 1
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vmap.enableLOS = 0
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vmap.enableHeight = 0
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vmap.enableLOS = 1
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vmap.enableHeight = 1
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vmap.ignoreMapIds = ""
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vmap.ignoreSpellIds = "7720"
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vmap.petLOS = 0
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vmap.petLOS = 1
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vmap.enableIndoorCheck = 1
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DetectPosCollision = 1
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TargetPosRecalculateRange = 1.5
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