Core/Spells: Implemented aura type 303 (SPELL_AURA_MOD_DAMAGE_DONE_VERSUS_AURASTATE), patch by Azuritus

Closes issue #3773.

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-09-05 12:05:49 +02:00
parent b39a21b795
commit 0b743795d6
3 changed files with 14 additions and 2 deletions
@@ -357,7 +357,7 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS]=
&AuraEffect::HandleNoImmediateEffect, //300 SPELL_AURA_SHARE_DAMAGE_PCT implemented in Unit::DealDamage
&AuraEffect::HandleNoImmediateEffect, //301 SPELL_AURA_SCHOOL_HEAL_ABSORB implemented in Unit::CalcHealAbsorb
&AuraEffect::HandleNULL, //302 0 spells in 3.3.5
&AuraEffect::HandleNULL, //303 SPELL_AURA_MOD_DMG_VERSUS_AURASTATE_PCT? - 22 and 19 look like serverside aurastates (22 - dark, gas cloud, 19 light, ooze)
&AuraEffect::HandleNoImmediateEffect, //303 SPELL_AURA_MOD_DAMAGE_DONE_VERSUS_AURASTATE implemented in Unit::SpellDamageBonus, Unit::MeleeDamageBonus
&AuraEffect::HandleUnused, //304 clientside
&AuraEffect::HandleAuraModIncreaseSpeed, //305 SPELL_AURA_MOD_MINIMUM_SPEED
&AuraEffect::HandleNULL, //306 0 spells in 3.3.5