Core/DBLayer: More type fixes

This commit is contained in:
Nay
2012-03-31 17:47:18 +01:00
parent e3ae7ba498
commit 0b645a825d
4 changed files with 18 additions and 14 deletions
+4 -4
View File
@@ -427,7 +427,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
result = CharacterDatabase.Query(stmt);
if (result)
inv_count = (*result)[0].GetUInt32();
inv_count = (*result)[0].GetUInt64();
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_INVENTORY_ITEM_BY_ENTRY);
stmt->setUInt32(0, item_id);
@@ -476,7 +476,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
result = CharacterDatabase.Query(stmt);
if (result)
mail_count = (*result)[0].GetUInt32();
mail_count = (*result)[0].GetUInt64();
if (count > 0)
{
@@ -523,7 +523,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
result = CharacterDatabase.Query(stmt);
if (result)
auc_count = (*result)[0].GetUInt32();
auc_count = (*result)[0].GetUInt64();
if (count > 0)
{
@@ -560,7 +560,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
result = CharacterDatabase.Query(stmt);
if (result)
guild_count = (*result)[0].GetUInt32();
guild_count = (*result)[0].GetUInt64();
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_GUILD_BANK_ITEM_BY_ENTRY);
stmt->setUInt32(0, item_id);