* To make the game easier, we have decided to remove all movement from NPCs
* If we get the positive response we are expecting, we will remove spells * next. * Just imagine, finally being able to get that T10 gear you wanted! * Thanks to Nayre for the idea * Thanks to Machiavelli and Trazom for help implementing --HG-- branch : trunk
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@@ -111,3 +111,4 @@ AssistanceDistractMovementGenerator::Finalize(Unit &unit)
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unit.clearUnitState(UNIT_STAT_DISTRACTED);
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unit.ToCreature()->SetReactState(REACT_AGGRESSIVE);
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}
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