Better way to check for RandomProperty == -1, assign 0 to it for now.
--HG-- branch : trunk
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@@ -91,15 +91,10 @@ uint32 GetItemEnchantMod(int32 entry)
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if (!entry)
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return 0;
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EnchantmentStore::const_iterator tab;
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if (entry == -1)
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{
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/* To do: Find randomproperty/suffix based on item level. */
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}
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else
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tab = RandomItemEnch.find(entry);
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return 0;
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EnchantmentStore::const_iterator tab = RandomItemEnch.find(entry);
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if (tab == RandomItemEnch.end())
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{
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sLog.outErrorDb("Item RandomProperty / RandomSuffix id #%u used in `item_template` but it does not have records in `item_enchantment_template` table.",entry);
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