Gundrak, Drakkari Colossus: Fix logic, by [email protected]
Fixes issue #1313. --HG-- branch : trunk
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@@ -96,7 +96,7 @@ struct boss_drakkari_colossusAI : public ScriptedAI
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if (!UpdateVictim())
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if (!UpdateVictim())
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return;
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return;
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if (!bHealth && HealthBelowPct(50) && !HealthBelowPct(6))
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if (!bHealth && HealthBelowPct(50) && !HealthBelowPct(5))
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{
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{
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CreatureState(m_creature, false);
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CreatureState(m_creature, false);
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DoCast(m_creature,SPELL_FREEZE_ANIM);
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DoCast(m_creature,SPELL_FREEZE_ANIM);
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