Simplify and cleanup Transport system. Author: Vladimir.
--HG-- branch : trunk
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@@ -474,7 +474,6 @@ class ObjectMgr
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void GetTaxiPath(uint32 source, uint32 destination, uint32 &path, uint32 &cost);
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uint32 GetTaxiMountDisplayId(uint32 id, uint32 team, bool allowed_alt_team = false);
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void GetTaxiPathNodes(uint32 path, Path &pathnodes, std::vector<uint32>& mapIds);
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void GetTransportPathNodes(uint32 path, TransportPath &pathnodes);
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Quest const* GetQuestTemplate(uint32 quest_id) const
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{
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