Small BattleGroundQueue::RemovePlayer cleanup. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-16 20:09:22 -06:00
parent 4ff544f368
commit 0a5b8f78f5
+4 -5
View File
@@ -183,8 +183,6 @@ void BattleGroundQueue::RemovePlayer(const uint64& guid, bool decreaseInvitedCou
uint32 queue_id = 0; uint32 queue_id = 0;
QueuedPlayersMap::iterator itr; QueuedPlayersMap::iterator itr;
GroupQueueInfo * group;
QueuedGroupsList::iterator group_itr;
// mostly people with the highest levels are in battlegrounds, thats why // mostly people with the highest levels are in battlegrounds, thats why
// we count from MAX_BATTLEGROUND_QUEUES to 0 // we count from MAX_BATTLEGROUND_QUEUES to 0
@@ -202,11 +200,12 @@ void BattleGroundQueue::RemovePlayer(const uint64& guid, bool decreaseInvitedCou
return; return;
} }
group = itr->second.GroupInfo; GroupQueueInfo* group = itr->second.GroupInfo;
for(group_itr=m_QueuedGroups[queue_id].begin(); group_itr != m_QueuedGroups[queue_id].end(); ++group_itr) QueuedGroupsList::iterator group_itr = m_QueuedGroups[queue_id].begin();
for(; group_itr != m_QueuedGroups[queue_id].end(); ++group_itr)
{ {
if(group == (GroupQueueInfo*)(*group_itr)) if(group == *group_itr)
break; break;
} }